Category: Marieya

  • Honesty’s Wakeup Call

    Gems, jewels, and crystals are sought after in the world for many different reasons. Those of the magical arts sometimes require them to cast their most potent spells, nobles desire them in order to display their status above all others, and if worst comes to worst, they make excellent trading fodder.

    For Har Vetro, the sight of gems gave him inspiration. He heard almost a calling from gems, a want to be in with the finer things in life, and working with gems was sure to be the path to getting what he wanted. 

    But for the longest time, he did not know how exactly he could use gems. He only knew what his gut told him. That was until he reached the age where he had become more aware of the world, and started seeing the merchants that his clan did business with.

    They came from all over, and came in many different shapes, sizes, and colours. Tall with slender features, pale skin, and horns of all different magnitudes. Closer to kobold height but with the faces of birds and rats. Amongst all of them though, they shared one common trait.

    Stories.

    Every merchant Har came into contact with told the most fantastical stories, of worlds beyond dark portals, lands where dragons ruled above all else, and forests full of mysterious items just waiting to be plundered.

    One day the young kobold tugged on an errant bit of fur on a coat to get the attention of a Northlands merchant, who had been selling various pelts from his homeland. “Aye lad, can I help you?”, he said, confused at the kobold getting his attention in such an odd way, but smiling warmly all the same.

    “Yes I uh…”, Har Vetro trailed off, nerves setting in at speaking to a merchant properly for the first time, “I… want to be like you…”.

    “Oh? You wanna be a merchant?”

    “Yes! Uhm… gems…?”

    “You want to trade in gems?”

    Har Vetro nodded enthusiastically, and the merchant rubbed his thick, greying beard, feeling a little perplexed at the nature of this kobold compared to the rest of his clan. Whilst most kobolds had a cunning intellect and fierce engineering prowess, it was a bit unusual to meet one so interested in such an intricate art such as gems.

    “Hmm… best bet would be heading east from here,” the merchant said, taking out a hand-drawn map, showing various towns and cities with small icons next to them, pointing to one with a gem, a stick figure, and a fencepost, “this town is called Menlo, it has a handful of respected jewellers who might be interested in taking an apprentice on. Plenty of other ventures if gems don’t work out.”

    The kobold’s eyes gleamed like the object of his fascination. This was his chance to break out into the world beyond the clan and find his life’s greater purpose. The Northlands merchant had offered to take him, but Har wanted a day or two to get his affairs in order before leaving. They exchanged names properly before parting ways, with the Northlander giving his name as Valtteron.

    When the day finally came, there was no real fanfare or solemn goodbye from the rest of the clan, just a mere “safe travels” from many. It did not bother the kobold much, as he knew he was going to be able to do great things in the wider world.

    Travelling to Menlo was mostly uneventful, a few wandering adventuring parties were found along the way, whose stories Har also listened to. Whilst the life of an adventurer sounded exciting, he knew the dangers would far exceed any of his tolerances for what he was willing to put up with.

    After approximately three days worth of travel, he had arrived, and was almost immediately shocked by the new environment before him. Merchants and other traders bustled through busy streets as all sorts of customers haggled for different wares – all of them much taller than the kobold, leading to some feeling of intimidation.

    Nonetheless, he carried on through the crowds of people, looking to whatever stands he came across hoping he could find a jeweller. It took some time, but eventually they reached a fairly shabby looking stand, with wooden crates filled with gems of all different cuts.

    Their short stature meant they only came eye level to the hand-painted sign hanging beneath the stand, reading “Gems! I got them! You probably want them!”. To a lot of others in the market, such an unprofessional sign meant business was usually lacking. To Har, this triggered his fixation, leading to him jumping up and down to get the proprietor’s attention.

    “Huh… what… kobold?”, the somewhat sleepy stall owner said as they saw Har jumping in front of their eyes, “what are you looking for little guy?”. 

    Har stopped jumping and walked round the side of the stall in order to have a proper conversation. “My name is Har Vetro,” he began, puffing out his chest slightly to appear more confident, “and I am looking to travel the world as a merchant in search of stories and gems!”

    “Uh huh…”, the stall owner nodded slowly, not really being all there themselves, “and you came to me because…?”

    “Uhm, well, I was told the great town of Menlo had many respected jewellers looking for apprentices, and your professional stand made me decide to approach you!”

    “Right… not exactly hiring an apprentice per say, but I do got a lot of gems that need refinement… suppose I could put you to work with the cutting tools…”

    The lack of enthusiasm in the merchant’s voice would be apparent to almost any discerning individual.

    Har Vetro did not know the meaning of the word.

    To him, this felt like a real chance to get the experience, and funds, he needed to break free into the world. Without taking much time to deliberate, Har agreed to the offer and once more exchanged names, learning this merchant was called Cozbi.

    Work was as described. Everyday Har would come to the stand and take position behind Cozbi, being handed various unprocessed stones with instructions on how they were to be cut. Business was slow but consistent, with customers of all colours coming to purchase gems, some respectable looking types, some much shadier.

    However, despite how much money Cozbi was taking in, Har very rarely saw a major cut of the profits, barely making enough to support their lodgings and lifestyle leading to not being able to save towards their goal of travelling the continents.

    This continued for a couple of months, until finally Har was informed that the stall would be closing. Cozbi had made enough money to comfortably retire to somewhere in the Southlands, and that Har’s services would no longer be required, he was free to keep the jeweller’s tools though as Cozbi had no use of them.

    Disheartened, but with moderate experience under his belt, Har took the journey back to his clan. They had not given him much fanfare on departure, but he knew they would welcome him back, after all he now had the knowledge that could help the clan’s spoils from the mine.

    This was most certainly not the case, as they were stopped by two watchmen as they attempted to enter back into the clan.

    “But… but I can help the clan! I went off and learnt gem cutting under an expert merchant!”, Har said, feeling hurt at the actions of his once clutchmates.

    “You could have learnt that here,” one watchman said, snarling slightly as he did.

    “But you were too good for us, you had to go off to a big city and leave us behind,” the other watchman said, matching the snarl with a growl of his own before the two spoke in unison.

    “By order of the King, Har Vetro is hereby banished from the clan. They are persona non grata, and their name is taboo. Any attempt by the banished to re-enter the clan will be met with deadly force.”

    Har wanted to argue his case.

    Har wanted to buy his way back into the clan’s good graces.

    In the end, Har walked away. Alone, cut off, lost.

    Knowing nowhere else within the vicinity, he decided to head back to Menlo. Despite being left high and dry by their previous employer, they did still have some savings with which to support a meagre lifestyle whilst they tried to find another source of revenue within town.

    For tonight though, he was going to drown their sorrows at the inn he was staying at. It was a fairly busy night, with different groups all doing their own thing. Har sat alone, with a bevy of drinks they pre-bought to avoid having to get up from their table, preferring to just sit and stew for a moment.

    “Psst…”, came a voice from behind Har, startling him slightly before turning around to find its owner, a hooded gnoll, “hey, kobold, come over here for a moment.”

    Har stood up from their table, taking one of the larger bottles of spirit with them as the gnoll guided him into a darker part of the inn to speak quietly, but not before grabbing his maw and looking closely at his eyes. The kobold attempted to protest but was quickly let go, “good, you’re not too drunk yet,” said the gnoll.

    “And what exactly can I do for you, my good sir?”, Har said, brushing themselves down before taking a swig.

    “Bastard behind the bar took my blades in a card game. And I want them back.”

    “My apologies, I am not one to bet or one to be good at card games.”

    “Don’t need you to be,” the gnoll said, gesturing down to a broken space in between boards leading to the backrooms, “I’ll cause a distraction up front, you crawl through and grab my swords. They’re in burgundy sheaths so should be easy to spot.”

    This request gave Har pause. He was not a criminal, he did not have the minerals within him to commit such acts. 

    “Get it done quick and quiet, once you get my beauties back to me I’ll pay you ten gold.”

    How much?

    That was a lot of money. That would allow Har to support themselves for some time yet as they tried to find honest work in town. It was just one slightly dishonest job, how bad could it be? 

    He gave the gnoll a confident nod, crouching down to the space before watching them go off and launch into an angry tirade at a random patron.

    “AND ABOUT HOW MUCH OF A SLUT YOU WERE BACK THEN!”

    A number of people jumped into action to try to break up this seemingly random fight, including several of the bartenders. Crawling through the boards, Har got into the backroom and scanned the area. There were a lot of barrels, some crates of dried food, some fresh from the market.

    There.

    Right at the back.

    A rapier and a dagger, both encased in custom burgundy sheaths. Har danced along the floor, as the argument seemed to reach its conclusion with the gnoll being asked politely to leave, or else there would be further problems. Har did not have much time, they grabbed the swords, but froze as soon as they heard the door open.

    “Bloody furry bastard… glad I took his fucking swords…”

    This was bad. Har was about to get caught, and considering what he was holding, he would most definitely be seen as an accomplice to what just took place. In a moment of equal parts cunning and panic, he grabbed an apple and tossed it against a far wall, splattering into pieces as it impacted.

    “What was that?!”

    The person who had entered the backroom went to go investigate the sound. Quickly scanning his surroundings Har saw an opening onto the streets through another broken wall and dashed out of it, sliding underneath and making a beeline to front of the inn. 

    The gnoll stood grumbling outside, lamenting that they might never get to see their precious weapons again, until Har came up to them and presented them.

    “Well I’ll be…”, they said with a toothy smile, taking their weapons and securing them back on their person, “my distraction plan went wrong and you still got these out without a fuss.”

    Har smiled weakly, his heart beating incredibly fast from the adrenaline of such a close call. The gnoll leaned down and handed him the promised sack of gold, “I’ll also be letting some of the undesirables in town know of your services,” they said, walking off into the night, “friends of mine could use a guy like you.”

    Har tried to protest, but the gnoll was already far gone. The weight of the sack of gold reassured him somewhat, but uncertainty gripped him about being asked to do more work for “undesirables”, whatever that meant exactly. For now, they were tired, and very much needed a long rest.

    Morning came, and Har awoke to a selection of notes having been pushed under his door. All of them were written in thieves’ cant, but he had a basic enough understanding to know what was being asked of him.

    Informant duties. Asset recovery. Fence services. All manner of illicit acts and deeds that Har would have never considered before today. He was in need of reliable income though, and if this was needed to fund a more honourable merchant career, what was the harm?

    This cycle continued for a while, the nights would be spent fulfilling requests and handling the needs of all manner of customers, with new notes being left under the door each morning. With such steady work, Har was able to afford a more modest lifestyle, and save towards their merchant career.

    However it was still seemingly not enough to fund a journey across the continents, it would not even have been enough to buy a bag of gems at Cozbi’s old stall. 

    This led to Har hatching an idea, he would start bigging himself up more on certain jobs, embellishing his achievements and hinting that he has taken on much more dangerous jobs than he is already taking. This would surely lead to better things, right?

    It only took a couple of days for these rumours to take root, news travels fast in underground communities. Now Har was receiving more difficult and dangerous duties. Complex heists. Poisoning politicians. Smuggling things in and out of Menlo.

    These jobs were completed and the money started rolling in more. Soon enough all Har needed to do was one last job before having everything they needed to start their journey as an honest merchant. 

    And as if by magic, one final lucrative opportunity came up in the form of a box filled with bags of platinum and instructions.

    “Scales. Rendezvous at town’s edge at midnight. Live cargo requiring delivery to the local academy. Bring included payment to Boreas. Anything left is yours.”

    From what he could interpret, Har figured this was some kind of monster being smuggled into the local arcane academy which needed discretion and caution to avoid startling the townsfolk. With one large sack of platinum and one smaller sack, Har knew this would be more than enough to start life anew.

    The arranged time came closer, and Har approached the designated meeting point. Once they got there they heard a familiar voice call out to them.

    It was Valtteron. The merchant who had inspired them to go on their journey to Menlo. Behind them they were pulling a large metal cage cart, full of…

    Humanoids.

    In chains.

    This was not a monster delivery job.

    This was slave transportation.

    “B-Boreas?”, Har said, stuttering their words in disbelief at the merchant they looked up to initially carrying such an immoral cargo.

    “Aye, it means “northern wind”… local abbess is fond of specific nicknames for who she works with.”

    “Abbess? I thought this was going to the magic school…”

    “Ahh, your thieves’ cant must need some work. Academy means “brothel”, and abbess is the mistress of said brothel. Needs new stock so I brought some in.”

    “You… you trade in slaves?!”

    “Aye, you saw my map right? Menlo is good for gems, fences, and slaves, as noted by my icons.”

    In that short moment, Har’s world shattered completely. The person who had been the impetus for him starting this journey was completely amoral to the deeds he was committing, seeing them simply as ‘stock’ rather than real people who had been forced into this.

    Har looked deep within himself, and realised that this was the level he had brought himself to through his deeds. This was the natural consequence of his actions, dealing with slavers and the moral weight that came with it.

    He had set out to become a merchant, but instead had become not even a common criminal, but a professional one, taking on duties they never expected to because of the lies he told.

    The kobold silently walked over to Valtteron and handed him the large bag of platinum. “I’ll get the job done,” he said, trying his best to put on a salesman’s smile, “you go get yourself some rest.”

    “You sure lad?”, Valtteron said, “usually I handle jobs like these with both myself and the bag man.”

    “Positive, they’re all chained up so I should have no issue sneaking them across town.”

    The Northlander gave a nod before taking the sack, handing over the keys, and whistling away into the night. Har waited until the sound had fully disappeared before opening up the cage doors.

    All of the humanoids cowered in fear as he went near them, but relaxed their posture as Har went around and unlocked their manacles. Thinking this was their chance for freedom, once all of them were out of their chains they jumped on Har, attempting to beat him down so they had a clear break at an escape.

    Whilst he realised he most certainly deserved this, for a multitude of reasons, he spoke his case as well as he could. “Stop, please!”, he said, jostling himself away from the angry former slaves, “I’m not taking you to the brothel… I’m setting you free…”

    All of the slaves stopped in that moment.

    All bar one, who already had the momentum going for a stomach kick and followed through with it, knocking the wind out of Har.

    “Okay… still definitely deserved that… even if it hurt…”

    “I got into a criminal lifestyle to try to fund a more honourable career, but it was a fool’s errand… please, let me help you start new lives, as penance.”

    The humanoids looked among themselves, trying to communicate through facial expressions and body language alone. After a brief non-verbal deliberation, they all nodded, following Har off of the cart and tailing him to the inn he had been staying at.

    Upon seeing all of these people so late the landlord tried to kick up a fuss, but the other bag of platinum Har had acquired as part of this job shut him up very quickly. The kobold worked tirelessly to set up each former slave with clothes, supplies, a destination, and most importantly, gold, from his own personal stash no less.

    By the early hours of dawn, each one of them was ready to start a new life, as Har guided them through a smuggling route only he knew about, leading them out of the city and far away from the life they were going to be forced to.

    After the last one had disappeared out of sight, Har looked over at the town before making his own disappearing act. Setting up all of the former slaves with enough money to make it somewhere had massively depleted his own resources, leaving him with only a few gold pieces.

    He wandered the plains for a week or two, trying to find any semblance of civilization for him to try to embed himself in, ideally far away from anything criminal.

    Eventually, the wanderings of Har Vetro brought him to the great city of Zobeck, a major trading hub within the world. A fine place to learn to become a more honest merchant, and for Har to maybe find a new kobold family.

    The streets were busy, far more busy than Menlo ever was. Traders of all kinds bartered and bargained with customers of all types. Har thought back to when he approached Cozbi, wondering if he should do that here, but paranoia prevailed and he kept on walking until he reached a more kobold centric area of the city.

    Various doors of different clans came into sight. One with pickaxes, but Har was not one for the mines. Another with swords, but Har was not an aggressive type.

    One door stood out to him, one with an elaborate cog design engraved into it. He recognised it from one of his previous jobs, a kobold king from Zobeck named Vantar had asked for some important components to be retrieved for them. Har figured since they had rapport, they would have a better chance at finding asylum here.

    He knocked the door, and it opened gently to a moderately armoured kobold guardsman. Despite their appearance, they were remarkably friendly, “hello there, how are you doing?”

    Har was upfront about his intentions, “I seek an audience with King Vantar.”

    The guardsman remained friendly, but was now wary of the kobold before them, “that’s a bit of a bold request from a stranger,” they said, holding the door slightly ajar, “may I ask who you are?”

    “My name is Har Vetro, I was asked to do a job for your clan back in Menlo, recovering components of some kind.”

    A gasp escaped from the guardsman’s maw as he flung the door wide open and invited Har inside, muttering rapidly about “the one who saved the king”, bringing him deep within the warren to eventually reach the king’s chambers.

    What Har was expecting was a kobold.

    They were not expecting this kobold to be a Gearforged.

    A Gearforged is created when a soul is transplanted into a soul gem, which is then placed inside a body of metal and cogs, effectively granting the individual eternal life. Replacement components for Gearforged can sometimes be tricky to find, but this bit of information gave Har more context on why the job initially came through.

    “Your excellency, I present Har Vetro,” the guardsman said, announcing the arrival of the so-called saviour, “he is the one who gathered parts for your repair!”

    Vantar whirred into life, standing from his throne and approaching Har. A normal kobold stood around three-feet, but due to his mechanical body, Vantar stood almost double that height. “You did me a great service,” he said, a synthetic yet melodic voice ringing out, “ask anything of me, and I shall do my best to give it.”

    Har stood for a moment, pondering what he should say. He could lie about why he came here and play the situation into his hands, or he could twist the truth to achieve a similar goal.

    Not today, Har thought. Both routes were how he got himself into this mess, the truth would better serve his intentions here.

    “I seek asylum under your leadership. Back in Menlo I was involved in all sorts of criminal activity, none of which I ever wanted to be a part of. My breaking point came when I was asked to transport slaves to a brothel, instead I set them free and left the town behind, eventually coming to your door with this humble request.”

    Gears and pistons whirred and pushed as Vantar considered this request, before giving a nod paired with a bow. “I shall honour your request,” he said, looking his new subject up and down, “you have both asylum and a new name under my protection.”

    “New name?”, Har said, curious but mildly concerned.

    “Yes, the criminal known as Har Vetro is no more. The kobold merchant known as “Honesty” will serve this clan better.”

    Honesty was filled with all different emotions, but all of them were positive. He had been given a new start and a new chance at realising his dreams. 

    This kobold clan was friendlier than his initial one as well. They gave him the rundown on how Zobeck works, the different kinds of people within it, along with the latest murmurings from the Shadow Realm. Shadow fey were a key part of Zobeck’s economy, with a lot of them speaking in hushed whispers about an incident involving a phoenix sorcerer a couple weeks back.

    Nonetheless, Honesty had found a new home, a new life, and a new chance to be who they wanted to be.

    Inspiration

    Commission number two done, and it is entirely fitting that it fits into the Marieyaverse.

    Patent pending, that stupid name is mine.

    The person who plays Honesty had their backstory written down in note form for the longest time, and upon learning that I was now accepting commissions, asked me to translate these notes into a proper story.

    Working from notes with creative freedom in how to interpret them was incredibly fun, because normally I do not work from notes in my own work. For backstory pieces I have plot beats in mind and general story progression but I tend to go with my own flow, and for session-inspired stories I normally reconstruct them from the chat logs in the server.

    Having that creative freedom led to some interesting story moments. There was nothing specific in Honesty’s backstory about where they did most of their crimes, and who exactly was selling slaves, which led to me developing Valtteron as this almost amoral sort of character who changed Honesty’s path multiple times, for better or worse.

    Random side tangent: there’s two themes I always seem to put into my stories one way or another, usually entirely subconsciously. They are the themes of “being transgender”, and “being lonely”. Now, the loneliness theme should be apparent, Honesty being left alone because of their actions multiple times.

    But as I was going over this story during the editing phase, I had a realisation that made me swear quite loudly once I had realised the trans theme had snuck in. Honesty is a new name, given to someone who wants to leave their old life behind…

    “Har Vetro” is Honesty’s deadname.

    I said when I started this year I wanted to write stories “sharing joy about being trans”, I was not expecting that theme to insert itself even into my commissions.

    So… hire me if you want trans fiction no matter the scenario?

    As usual, any and all feedback is appreciated.

  • Marieya’s Assignment

    (Approximate story word count: 2000 words. Estimated reading time: 20 minutes.)

    Darkness claimed Marieya Ebontide. Surrounding her were illusions of dragons, phoenix, and the Demon Lord of Conquest. All challenges she was preparing to face down to the best of her ability, to prove that she had moved past her worries, doubts, and had grown into a powerful adventurer.

    She stood firm, smirking in the face of danger for the first time in a while as every foe before her fell. Feeling pride at her expertise and prowess. Suddenly, a bright light shined through the darkness, piercing into her sensitive eyes, blinding her as everything went white and…

    Wait.

    No.

    That is just the sun.

    Mary London was just dreaming about her Dungeons & Dragons game again, Marieya Ebontide was but a character who faced such hardships. She did not need to worry about any sort of difficulty in her own life, and so settled back down into her bed.

    There was just one thing stopping her from sleeping again.

    “Oh sweet mother of fuck I have an assignment due today!”

    Launching herself out of bed, catapulting a used plastic plate onto the floor as her extremely thick duvet was tossed aside, she darted over to her very disorganised desk. Used mugs, trading cards, and energy drink bottles of various fullness were left either side of a well-loved laptop.

    As Mary’s course was video game development, so was the laptop’s primary purpose in life. It had survived several knocks, slams, and even undergone a full motherboard replacement when it had decided to die suddenly, but it still carried on.

    “Come on, come on, come on, LOAD!”, she screamed as the poor computer went through a painfully slow boot cycle, grabbing and shaking some of the bottles to determine which one was worth taking a swig from until she eventually just necked the contents of a few of them, satisfying both her craving and withdrawal symptoms.

    After a prolonged period of time, Mary had managed to get into her operating system and was able to open the Harmony engine. The project was mostly completed, all it needed were a few finishing touches, some code comments added and it would be ready for-

    “Project files corrupted. Attempts to recover from backup files failed. Project cannot be opened.”

    -well that is unfortunate.

    A stunned silence was paired with a shocked expression on Mary’s face, weeks of panicked work had just completely gone down the toilet with no chance of getting anything submittable together in time. Jitters of both anxiety and caffeine set in as the girl tried to figure out what to do.

    Eventually she just sighed and got out her phone, texting her Student Wellbeing Mentor and long-suffering dungeon master, Elizabeth. The message was incoherent, rambly, and was totally not a cry for help disguised under interesting word choice, but Ellie was used to dealing with Mary’s breakdowns, the two having talked when the latter broke down crying in a study room during first year.

    One quick shower and some solid food later, Mary had calmed down somewhat, though she was still checking her phone every few seconds to see if Ellie had texted back yet. A soft vibration indicated a message had arrived, which Mary checked with anxious anticipation.

    “Got the letter drawn up. You get another week to try to recover the project to the best of your ability, but the lecturers are understanding generally. Booked you in with Tobias for another addiction session – please attend this time, okay?”

    Mary grumbled as she read the text, appreciative she had some more time to try salvage her project but begrudging the fact she was having to endure another help session, she was not that bad!

    “Man I need a drink,” she said, finding the last not-empty bottle of energy drink to finish off, taking a long deep sigh after swigging it all. Deciding to ignore the increasing intensity of her heart palpitations, she went to get dressed and attempt to convince normal people she was not a walking disaster.

    To achieve this, her outfit of choice was the same thing she wore every day. An oversized black band hoodie, a simple black pleat skirt, black dance tights, and black ankle boots. Her mussed but clean white hair provided a sharp contrast to her “please do not perceive me” outfit, brushing it out gently before pulling some of it into a high ponytail, letting the rest fall across her shoulders.

    She checked her phone, opening up her messaging app and checking the group chat she was in with the rest of her tabletop group. They had all met via Elizabeth’s game, facilitated as part of an ongoing university effort to reduce stress and promote student relationships, although given all bar one individual in this game frequented her office and her inbox, the first goal might still need to be achieved.

    MaryMumbles: “Lunch anyone? Craving burgies rn.”

    PackTacticsArt: “Nah, taking a lazy day. Stayed up till 5am doing commissions cause I forgot time was a thing.”

    SecretlyAnOstrich: “Got a lecture coming up, and the sanctuary needs me urgently after. Have fun :)”

    GoinGrey: “Working all day today. Someone demolished a section of the library so I’m stuck repairing bookshelves.”

    MaryMumbles: “Alrighty then, enjoy your days everyone. Means no one is around to talk me out of buying more energy juice!”

    Elizabeth83: “I literally just booked you an addiction meeting.”

    PotterLastHorcrux: “Speaking of meetings, I’m on my way up to your office.

    Elizabeth83: “This is the third time today. Why now?”

    Sensing Harry was about to explain something incriminating again, Mary quickly set the group chat to mute. Harry, short for Harriett, was one of her closest friends at university, if just for the amount of trouble they both respectively got into meant they were frequently waiting outside various support offices, which was where they established their rapport. 

    Harry was not a troublemaker per say, but he was not at university for the enriching academic experience it provided. The choice of a business degree had helped him develop his side ventures into more sustainable organisations. Some legitimate, such as his weekly student mindfulness tea meetup, and some less than legitimate, including a minor investment in an essay mill.

    You did not hear that from Mary though.

    Despite being one of the most attended universities in the city, Archvale University did not have dedicated on-campus living. Instead various blocks of flats were established within walking distance of the main collection of buildings with the city centre just a couple of minutes further.

    After those couple of minutes, Mary was in burger paradise. Archvale was a business hub with several technology studios and product design agencies in addition to being a major student town, meaning there was no shortage of either fast food or more refined dining experiences.

    However, the latter was not the craving right now. After a morning of panic, nerves, and jitters all being made worse by the amount of caffeine ingested so early on, Mary needed the familiar comfort of something greasy, kind of mushy, and loaded with cheese.

    Being early enough in the day, the nondescript burger place had not many people around. Some families enjoying an early lunch, night shift workers taking in an unconventional breakfast, and students like Mary who needed the comfort right now. 

    Despite this lack of customers, Mary used the self-service kiosk all the same, because talking to people right now did not seem fun. 

    Mary’s loyalty app on her phone had a concerning number of points built up, and now seemed like a good moment to get some of them used up. Two extra-large cheese burgers with bacon and extra gherkin, two portions of onion rings, and a massive bag of jalapeno cheese bites, with a milkshake to wash it down.

    The order was completed at a reasonable pace, and Mary took it to the upstairs seating area to get some more privacy, picking a table close to a large bay window so she could people watch as she ate. Despite the tray being loaded with food, it was all empty calories, so it disappeared fairly quickly, leaving just the milkshake to casually slurp on.

    Given the stresses of the day thus far, Mary felt like she wanted to do some writing as she let her food settle. Her bulky laptop was too cumbersome to be able to carry around to cafes and restaurants, but her aPad had stayed by her side through thick and thin. The design was sleek and elegant, with a minimalist shark logo on the shimmering silver back.

    Navigating through folders, eventually Mary came to the bulk folder in which their collective writings are stored. The majority of them were character stories, but she also had review-style articles she had written, some more needlessly detailed than others.

    Unfortunately, the ideas were not flowing right away. Despite being confronted with at least four work-in-progress stories, Mary had no desire to work on any of them, and if the inspiration was not flowing, then it was not right to try to force the work to happen.

    Instead she chose to read through an old story of hers, one of the most emotionally intense she had ever written. “Marieya’s Emancipation”, the story of how her character had to fight against her friends to… save…

    No…

    It was… her who did that?

    That does not sound right. Marieya is a character.

    But she could feel the burning sensations described in the story.

    Not just experiencing the writing, she was able to feel everything as written. As if it had actually happened to her.

    It can not have happened though. It was just a tabletop game.

    More memories? Dragons. Undead. Phoenixes.

    We did what in a homeless shelter?!

    Panic began to set in around Mary, sensations and thoughts flooding her mind, threatening to overwhelm her very being as she sweated within her clothes, feeling fire brewing within her very soul.

    Then, nothing.

    A pleasant mist descended upon Mary’s mind, obscuring what had come to the surface and letting it sink back into the fantasy the mist had created.

    These were just stories.

    They were acted out in a tabletop game.

    There is no one called Marieya Ebontide.

    Her heart rate and body temperature returning to normal, Mary closed her writing folder and went to finish off her milkshake, the cool & refreshing taste helping to further ease the heat she had been feeling.

    Putting the aPad back away into her bag, she disposed of her tray and used wrappers properly before leaving the burger place. A soothing rain had rolled over the city, nothing too intense, just a light drizzle. Mary’s hoodie had seen all sorts of weather, and with the hood pulled up it acted well enough as a raincoat.

    In her pocket she felt her phone buzzing. The mute she had put in place on the group chat had expired, and messages were now flowing once more, including Elizabeth trying to get people organised for the next Dungeons & Dragons session.

    Elizabeth83: “So does Tuesday work for people?”

    SecretlyAnOsterich: “Could be at the sanctuary but I’ll try be available! :D”

    GoinGrey: “Late shift that day, would be difficult to make it.”

    PackTacticsArt: “Might be awake? I dunno, will see.”

    PotterLastHorcrux: “Jury duty”

    MaryMumbles: “That addiction session you booked me onto.”

    Elizabeth83: “How about Friday?”

    As Elizabeth and the others tried to resolve the infinite number of scheduling conflicts that came with being university students trying to organise a hobby, Mary took a quick detour through the budget supermarket that was a few minutes walk from her flat. 

    An energy drink problem could have been expensive, but it was a good thing that this place did one litre bottles of the stuff for cheap… intense amounts of chemicals that were bad for the system notwithstanding. Mary needed the help.

    She still had that assignment to try salvage.

    Inspiration

    If Marieya stories give me a whole range of emotions to work with and play off, the one that would describe this best (for both reader and writer) is confusion. I’ll try my best to clear everything up.

    So as part of the Midgard campaign, in order to power-level a bit outside of the main game world, our DM presented us with an extraplanar portal that led to a variety of worlds/settings. We could have picked Castle Ravenloft, the Nostromo, or even the Queen Anne’s Revenge.

    What we ended up selecting partially through me realising what one of the worlds could lead to and press ganging the party into picking it, was a modern setting. Specifically, we had been brought into a City of Mist from… City of Mist. The moment we arrived in the world, we became Sleepers, unaware of our own power and given false memories as completely normal university students.

    This was why I pushed for going into the modern settings. Since about three months after Midgard started, I had a stupid idea of writing a university alternate universe (AU) but it never came to fruition for various reasons. Thanks to some hyperactive pitch techniques, the party accepted the idea and thus, Mary London was born.

    Her name is a joke based off the fact that “Marieya Ebontide” is basically just “noun place” as a fantasy name. The rest of her personality though…

    …let’s just say I was not a shining paragon of a person during university for several reasons. 

    I am not really embellishing anything when it comes to the energy drink habits I describe in the story, I frequently downed bottles of cheap stuff which was then mixed with empty calorie lunches from Burger King. The waistline effects of these habits I’m still feeling today.

    But regardless, despite using a lot of self-callouts as the roleplay prompts, I have a lot of fun playing Mary, and I love the characterisations that the rest of the party have given their completely normal university students.

  • Honesty’s Courage

    (Approximate story word count: 1500 words. Estimated reading time: 15 minutes.)

    Honesty did not know the intricacies of the realm of steam.

    Honesty did not know the details of whether they were alive or dead right now.

    Honesty could not actually bring themselves to care much about either of these points. To him, his friend was in danger somehow, and that meant he had to be strong to bring her back from the brink. Seeing Marieya shoot by above the party when they first awoke had filled him with a determination to move forward.

    The first challenge presented by the realm pushed some of the party to their limits, with Grem having a fair few issues with getting their attacks to land properly, potentially adjusting to the fact they genuinely did die before appearing in this realm. With the help of a steam shade in the shape of Marieya’s old friend Izumi, the group of undead phoenix knights were dispatched.

    As the party advanced past the manifestation of Donnermark, the landscape began to change. From the forests and city-like buildings slowly shifted to a more open feel, the surrounding buildings appearing suitable for a village and the environment becoming more like coastland. For all the party minus Grem, they knew what they were approaching.

    The Beach of Thorns was on the horizon.

    Various painful memories resurfaced for Jørgen, Fauna, and in particular Honesty. For the former two, this was the place where a quest ended in futility as their efforts to bring back their companion failed due to circumstances out of their control. For the latter, it was a painful reminder of a life left behind, a message sent from a long-time rival, and a final farewell with no chance to say what was left unspoken.

    Fauna came close to Honesty, kneeling down slightly to be able to rub him on the back. “Are you doing okay?”, she said, her tone aiming to try to reassure her friend, “it must be hard coming back here, even if it isn’t really real.”

    “It’s real to me,” Honesty said, nervously fiddling with one of the rings on his hand, “but I can’t stop. Marieya needs me.”

    The town had taken on an appearance almost akin to having a tsunami hit. Houses looked damp and water-logged, with doors and windows ripped off their hinges, significant rotting on the wooden frames, and furniture either tipped over or annihilated completely. True to the mind that created it, everything was in a state of disrepair.

    This was especially true for the foe that party had fought in this area, an apparatus of the crab. Used by Honesty’s rival Cunning to try to take the unanimated body of Vantar back to Zobeck in exchange for a generous bounty, the fearsome war machine laid in various pieces but everyone was still on edge of what this realm could produce.

    Everyone approached it with caution, ready for any attack it might launch. A loud bang rung out through the deserted town, but it did not come from the apparatus, it instead came from the distance. A glowing, diant projectile had been sent flying through the air and landed right into the middle of the apparatus’s remains, immolating it completely.

    “Well, well, well,” a malicious, booming voice said, a metallic twang echoing with each syllable, “looks like the cowardly kobold came back to the scene of his friend’s failure.”

    A figure appeared from the steam, and the entire party gasped. Honesty came close to dropping his weapons in sheer shock at what he was seeing.

    It seemed to be… Vantar? But they were not the same as they were before. The influence of the phoenix had seemed to corrupt their image, more steam-powered pistons seemed to make up their body, some of them burning red hot with malicious energy. Additionally, two large mortars had been attached to their back, capable of firing projectiles infused with divine energy.

    “Honesty… you always chased a cause long after it had been lost,” Vantar said, facing down their former travelling companion, “why do you follow a girl who failed to save me? Why do you choose being a coward over standing for yourself?”

    “I… you… see…”, Honesty said, stuttering over their words before sighing deeply, looking down at the ground, “it wasn’t her fault you died, she tried her best… it was mine… I could have done more…”.

    A clattering of steam pistons attempted to form a sound of disgust in Vantar’s throat, almost sounding like a scoff, saying, “even now you try to defend her. If I have to force you to face me, I will.

    With those words Honesty felt himself being dragged forwards towards Vantar, an almost irresistible force of magic compelling him to fight this twisted apparition of their former friend despite every ounce of his body telling him not to… this was until Jørgen slashed their palm through the air with vigour, dispelling the magic with a Northern curse.

    “How cute,” the steamforged illusion said, “even here you put your friends at risk because of your own failings – witness what happens to those who interfere!”.

    The firing cylinders on the mortars rotated and then locked into place, a steam piston launching the round into the air with the intent of nailing Jørgen with a direct hit. However, the phoenix had made a slight oversight when creating this challenge from Marieya’s mind: Vantar did not have the skills required to operate such a weapon, and when aiming at a nonstationary target such as a wizard, the shot went completely wide.

    With their focus drawn elsewhere, Grem charged the illusion, inflicting some serious damage with his greatsword, whilst Fauna and Izumi ran close to Honesty to offer comfort.

    “Don’t listen to him,” Fauna said, casting a simple spell of defence around the kobold as she crouched down next to him, “we all know you loved Vantar deeply, and did everything you could to save him. None of us think you’re a coward, in fact we all think you are incredibly strong for making it this far.”

    “I’d put a fucking sock in this twat’s mouth if I could,” Izumi said, taking a much more blunt approach to the situation, “I know that you know that’s bullshit, but I also know how Marieya felt after this. She was torn up inside that she couldn’t do more, and she wanted nothing more than to comfort you after it happened.”

    Honesty was still trembling with fear, but had managed to retain a grip on their weapons. The words of this conjured foe had come close to breaking him, but he heard the words of his allies louder, and images of the true Marieya passed through in his mind.

    Her sheepish smile whenever she said something silly.

    Her determination in the face of adversity.

    How she would have done anything to make sure Honesty was okay.

    He stood up from the embrace of his friends, and walked forward with rapier in hand. “You’re lying to me,” he said, reaching his opponent and staring him down, “I am not a coward. Marieya is my friend. And I’m saving her from this hellhole even if I have to strike you down!”.

    The kobold lunged forward with their rapier, the world around its tip seeming to distort slightly as if an almost cosmic force was helping to propel it forward. Vantar’s heavy armour plating around their chest was torn asunder, reinforced metal being turned into shards and shavings as the blade kept going. Piercing through internal systems before stabbing all the way through the corrupted soul gem that was powering them.

    Systems and springs exploded as the source of their locomotion was destroyed, parts of their body falling off until they were reduced to their base skeleton, falling to their knees to bring them eye level with Honesty. 

    With the phoenix’s influence severed and their strength weakening, they only managed to say a short phrase, “Hon.. es… ty… proud… of… you…”, before collapsing to the ground entirely, quickly dissipating back into steam from which it was created.

    The trial completed, the path to the next area revealed itself. Izumi stated they could go no further, mentioning about how they were the first one to go. In typical fashion she wished the party well, urging them to save Marieya and asking them to remind her she has a lot else she is good at.

    In the distance the phoenix in control of Marieya’s body watched over these events, feeling their grip on her weakening as her meddlesome friends kept trying to prove why they were coming to save her. They could not keep this up through other challenges, eventually their will would be broken.

    The phoenix was about to receive several rude awakenings.

    Inspiration

    Little bit of a different take on the usual Midgard campaign, now taking on the viewpoint of our Kobold Rogue, Honesty.

    When this campaign first started, Honesty had a travelling companion in the form of a Gearforged Kobold Paladin named Vantar. Due to some unfortunate luck they died early on in the campaign, forming the focus of the party as we worked to revive them, which was a successful endeavour. Their player decided to leave the group shortly after this point, leading to a change of direction and Vantar staying dead for…

    …no, you sent a message to your boyfriend to get a silly picture for an article.

    However, as I was sitting down with my DM for this game plotting out the various stations of the realm of steam, a vicious and diabolical idea came to me. The Beach of Thorns was a plot critical moment for Honesty, but it also carried mental consequences for Marieya, as she realised she had lost yet another person associated with her, and took that quite heavily.

    So, when mixed with the warping influence of the uncaged phoenix soul, this incident took the shape of a steam-twisted Vantar, hell bent on attempting to break Honesty’s will and perception of Marieya.

    Unsurprisingly, this failed completely.

    Out of the three areas I had responsibility for running in the realm of steam, this one was probably the one I doubted myself the most on in the moment. Especially as I feel I severely underestimated how quick the party would be able to dispatch Vantar with several methods of attack.

    However, this underestimation lead to quite an amazing moment which I feel translated well into the story. Honesty had locked up for a round because of the taunts from Vantar, the compelled duel being counterspelled. Vantar was bloodied at the start of Honesty’s turn but a critical hit followed by a critical sneak attack put them on somewhere in the region of ten hitpoints, so I decided to end the fight there on a climatic moment like that.

    A personal aside… revisiting the realm of steam for another story, even from the perspective of another, still puts me into a very emotional frame of mind to write in. 

    As part of scrolling back through Discord chat logs as research, I encountered the inciting incident that set this all off, Marieya’s death at the hands of a breath weapon. In that moment everything came flooding back to how I felt that night, vivid memories of what was done and said as real as the day they were created. 

    Even with having Marieya back now, I can safely say this changed my outlook on the game completely, and I’m somewhat curious to explore this frame of mind more in one or two more realm of steam stories.

  • Marieya’s Tutelage

    (Story word count: approximately 1500 words. Estimated reading time: 15 minutes)

    “So, for you see, sorcery can be seen as exploration. Those with innate magical powers push their own boundaries and are able to produce such incredible spells, some of which even the most astute arcane scholars would never be able to replicate themselves.”

    “But that is where the study of the arcane comes in, and acts more like cartography. They observe what the sorcerers have done and work tirelessly to not only figure out the how and why of where this magic came from, but to record it for preservation and to advance their own research.”

    Jørgen Brúnison smiled warmly at the very eloquent explanation between innate magic and learned magic, having hoped it assuaged Marieya’s concerns about how her phoenix soul influenced things… but having looked over and seeing the rather perplexed face his companion was making, he decided now was a good moment to excuse themselves.

    “Thank you though,” he said, “whilst the explanation will take some time to sink in for her, I appreciate such a thoughtful analogy”. The wizards exchanged bows, as Marieya’s awareness caught up with her, fumbling out a few words of thanks before offering a slightly messy bow herself before making a retreat with Jørgen.

    Whilst the wizard had been brought to much warmer territory than the Northlands, they still dressed in clothes suitable for such environments. A thick brown fur shawl encompassed his shoulders, with a woollen tunic covering down from the chest to the mid-thigh area. Beneath all these though were navy-coloured winter underclothes, ensuring complete insulation from the elements. 

    Both his gauntlets and boots were lined with similar fur to his shawl, with thick leather gloves completing the ensemble. A lustrous beard and long, but managed, hair gave Jørgen an aura of maturity that had helped the party along in many areas, especially when navigating Marieya’s somewhat anxious approach to life.

    The pair navigated their way to a quiet study area. Only one other person was there, and they seemed more focused, or rather, stressed, about the large textbook in front of them, so the two picked a table with some distance from that individual and sat down for a chat.

    “My apologies if putting you on the spot about the demiplane made you nervous,” Jørgen said, “you did handle it well all things considered. I just thought she would have found it interesting.”

    “Mharoti’s teach you to be good at improvising slash lying,” Marieya said in response, laughing slightly at her own observation, “plus she found it interesting… sorry for making assumptions of why you’d came here too.”

    “It is quite alright. Although it was quite disarming to hear something so different from you.”

    “I try not to speak about what I don’t know a lot about. Both colleges and relationships fall into that category. The former for being rejected from every magical organisation in the Shadow Realm, and the latter for… y’know.”

    “I understand your lost friends, but do you have any connections beyond that? Any siblings or family?”

    Marieya looked down at the table, slightly forlorn. “No, nothing of the sort that I can remember,” she said, sighing slightly, “guess I’ve always been sort of a loner.”

    “I see… it is just that in your nervous disposition around strangers yet fierce-”, Jørgen paused, backtracking his last word before continuing, “fiery dedication to those you care about, it reminds me of my little sister.”

    “You have a sister?”, Marieya said, looking up from the table with curiosity, “I guess they’re back home in the Northlands.”

    “There are four of us in total. Myself, my younger sister, an older sister, and an older brother. She was the youngest of us, and always tended to hide behind one of us… unless of course one of us got into trouble, then I feel she would be capable of staring down Ragnarök and telling it to go home!”

    The two friends shared a laugh at that idea, of this young girl staring down the literal apocalypse and going “no thank you” to it. “I remember a time like that for me,” Marieya said, wiping a joyous tear from her eye, “I’ve both calmed down and reignited my own flame, so I can relate in a way. What kind of work does she follow?”

    “Volunteered at a local shrine, dedicated to the twin goddesses. She must be close to her coming of age now, she was learning to read and write beautifully as part of her work.”

    “And I guess they’re all awaiting the return of their most scholarly sibling?”

    Jørgen tensed his fingers nervously before wrapping them around each other, seemingly in the unusual position of being lost for words before finally saying, “I hope no one is waiting on me. It had not felt like home for quite some time before I departed on my journey… whenever I think of what I know as home though, I pray for their safety.”

    A silence descended between the two for some time, neither knowing properly what to say. Marieya bit her lip gently before speaking again, “…I’m glad you’re lonely too.”

    The wizard looked at her, quite perplexed at what she had said. “Okay I know that sounds weird but let me explain. Neither of us are “alone” in the traditional sense, cause, we’ve got each other, along with Grem, Honesty, Fauna. But, both of us are somehow disconnected from what we call “home”, so we both feel our own sense of loneliness. Which means neither of us have to be alone in being alone because of what we share.”

    “…that made no sense at all did it?”

    “No, no,” Jørgen said in response, looking to reassure his friend, “it makes more sense than you realise, especially given an individual’s need for relatedness. On your note of feeling disconnected from home, do you ever yearn for when time was simpler back home, in the Shadow Realm?”

    Now it was Marieya’s turn to pause, as she looked down at her gloved hand, flexing her fingers slightly as she looked back on her actions and what led up to the moments of today. “Simpler is a subjective term,” she said, “sure we’re chased down by dragons, fighting hordes of undead, and have just unleashed the demon lord of conquest into the world. But things weren’t all good back then either.”

    “Phoenix blood doesn’t just make me different in a magical sense from most Shadow Fey. Certain things I feel differently as well… being crass a good portion of my people focus on sex, usually using congress with other Midgard beings as a premium for magical items, with the reason being “it warmed them”. Well, I never got that, maybe because I’ve always had warmth inside, but it kind of meant no one really got me, bar the few friends I had.”

    Another pause came, this time much shorter, before Marieya continued on. “Besides, I can’t really dwell too much, the life I led before can be left behind now. And home doesn’t have to be somewhere set in stone,” she looked up at Jørgen as she said this, and made a deliberate effort to make eye contact with him for her next point, “it can be two eyes and a heartbeat, y’know?”

    Having had such a deeply personal matter shared with him, Jørgen returned eye contact and smiled slightly, saying, “I definitely understand. Home need not be a place, home is whoever you can feel relaxed with. Sharing a house without those who feel special to you just serves as a reminder of what was lost… I do not think I am ready to discuss that one though.”

    Marieya reached out a hand and took Jørgen’s with it, squeezing gently. “We can talk whenever you’re ready, just don’t bottle it up and then explode into a ball of fiery feathers.”

    “I did and you’ve literally been inside my mind to see what effects it had.”

    Jørgen returned the hand squeeze, laughing softly, and said, “I think we all learnt something from your experience on that. It is at least more unique than crying into a bottle by moonlight, I have seen that one many times.”

    The laugh Marieya produced was one of nervous denial, “Hah, yeah, totally…”, she said, knowing full well she has done that one many times in the past. 

    Sensing her discomfort, the wizard seeked to change the topic to something more positive, saying, “I will say you are the best cleric I have seen in a while, both in action and during downtime.”

    “Thanks, wasn’t a role I exactly envisioned a while back,” she said with a sincere smile, “but I’m glad it has been able to help people in many ways. And I can say the same for yourself as a wizard… even if I’ve learnt you folk really like maps for some reason…”

    “Sure, we will go with that as the takeaway from today’s events.”

    Inspiration

    Starting the year off in the most reliable way I know how, with a Marieya story. This time though the stakes are much lower as I was mainly aiming to develop and explore the relationship Marieya and our wizard, Jørgen Brúnison, share.

    Jørgen often ends up being the unintentional face of the party, especially when it comes to serious political-ish matters in the world. Whilst his player does try to share the responsibility and make sure people are staying engaged, this is helpful when three of the remaining four party members have the potential to be diplomatic incidents. (the last one is usually a weasel)

    What brought about the main inspiration for this piece was a brief bit of roleplay myself and Jørgen’s player did in the text channel of the game, initially it took place during a non-specific long rest period, but given the two characters have now split off from the party to spend some time at a magical college, I figured that would have made sense thematically.

    Plus it allowed me to revisit the brilliant explanation between sorcerers and wizards and Marieya’s reaction to it. Whilst it was a very well constructed set of metaphors, having an Intelligence of 9 meant it was very much a case of smile, nod, and say something about maps so people know you at least sort of know what they said went in.

    One of the main points in this story is the first instance of Marieya’s sexuality being written down. All of my characters have their own sexual and romantic orientations because I want them to have them and no one can stop me, but this usually does not come up in regular play. 

    However, something discovered in the Midgard World Book during a general game discussion inadvertently led to something very narratively pleasing. Before this piece of information was discovered, Marieya’s orientations were always asexual and panromantic. 

    Though, the little detail of Shadow Fey saying that sex “warms them” provided a beautiful reason of why she always felt differently, and allowed me to further explore the positives of her phoenix blood.

    This was fun to write, and hopefully I get the chance to explore both Fauna’s and Grem’s connections to Marieya in the future.

  • Marieya’s Emancipation

    (Story word count: approximately 3500 words. Estimated reading time: 35 minutes. CW: loneliness, depression)

    The realm of steam conjured from the trials and tribulations of Marieya Ebontide had presented her friends with several challenges. Zombies reanimated by the power of the phoenix, malicious manifestations of fallen friends, and a nothic bringing memories once repressed to the forefront.

    Although the world around them tried to sell them an image of Marieya built from her worst experiences, the party refused to let this cloud their judgement of her, and soldiered onwards to save her from herself.

    After confronting a pack of edjet initiates, Seggotan sent his blessings towards the party, revitalising their energy with holy water and provided a longship to take them across the ocean towards the final trial of this world: Marieya herself.

    The party and the steam shade of Ancil boarded the boat, which began moving on its own into the infinite horizon. Despite this being an elemental plane with no real concept of day or night, the sun seemed to set, a dark starless sky setting the mood for the encounter ahead.

    Eventually, there was light ahead of the party. An island surrounded by burning trees, a twisted memory of Marieya’s incident in the clearing that set her on her current path, at the cost of the lives of her closest friends. Twisted vines and branches formed burning effigies of the homelands of her current friends.

    The Margreave, the Northlands, Zobeck. Forming the points of an equilateral triangle with a facsimile of Marieya’s old tent house in the Shadow Realm directly in the middle of them all, the shadow fey herself lying in front of it on a scorched and ashen log.

    Sensing the presence of her friends, she stood up, her wings flexing slightly as the phoenix spoke to her in her mind. “They are right there… kill them all… now! Give all you are to me and end your torment!

    “Shut up…”, Marieya said mentally in response. Being a realm under her control, Marieya had seen everything her friends have done. Honesty refuting the words of Steamforged Vantar, Fauna covering the intrusive thoughts with beautiful flowers, the party as a whole refusing the words of her own manifestation of Corvus. Despite all this, Marieya still knew she couldn’t risk anyone else’s life.

    “I… told you to leave me behind if anything went wrong,” she began, “something went wrong, and… you’re still here… why? Why are you still here?! After seeing everything I’ve done! Everything I’ve put you through! Why. Are. You. Still. Helping. Me?!”

    Tears formed in Marieya’s eyes as her burns glowed softly in response to her panic. Honesty stepped forward, and spoke as rationally as possible. “You’re family,” he said, “and we’re not leaving you behind.”

    “Family… family doesn’t treat people like I’ve treated you all! I’ve caused so much harm…” and Marieya turned her eyes towards Tu-ughrem Bloodrot, the Gnoll known as Grem, “and to you, Gnoll, someone who got caught up in this mess without my intention… I’m sorry, this was never your fight.”

    Grem shrugged, “Well, I’m here now,” he said, “may as well stick around and help.”

    Marieya started pacing back and forth, hands fidgeting rapidly as her breathing grew shallow. “Well you don’t need to stick around any longer,” she said, “I’m staying here. I can’t leave this place. I need to stay here to keep everyone safe. I’ll… I’ll think of something, I’ll get you out of here, it’s the least I can-”

    “How can you be so selfish?” Fauna said, interrupting the worried ramblings of her friend.

    “I… uh… huh?”

    “Selfish. That’s what you’re being right now. We’re here for you right now, and we’re going to bring you back whatever you say.”

    A swell of positive emotion rose within Marieya, but it was quickly quashed by the phoenix who reasserted control, blue eyes being replaced by blazing orange ones. “Oh no my dear alseid, this useless girl is very much trying to be selfless right now. I’m going to break out of this prison, I am going to raze this world, and I am going to very much enjoy killing you all-no! No, I am not going to kill anyone here!”

    “That’s why I can’t leave here. I… can’t control myself anymore. I can’t risk endangering any more lives… I’m sorry.”

    Whilst all this was going on, Honesty had been searching around in their backpack for their mess kit, taking the tin and emptying it out before tugging at Jørgen’s furs to get his attention, pointing to his waterskin and, upon receiving a confirmatory nod, filled the empty tin up with water.

    And then walked forward and threw it at Marieya.

    The tin hit into her head before clattering onto the ground. An awkward silence fell between the shadow fey and the rest of the party as everyone tried to process what just happened.

    “You’re still Marieya. Play with the water for me.” Honesty said.

    Looking down at the ground, Marieya saw the makeshift projectile at her feet, there was still some water inside it but some droplets had fallen onto her feet and ankles, providing a satisfying, cooling effect. 

    The sensation grounded Marieya back to herself, and using her own magical prowess she started shaping the water onto the ground into a winding, twisting, ribbon around her. Whatever smooth, wave-like motion her left hand made, the water followed, more of it being created as it tried to wrap around.

    Oh no, don’t think you are getting away with that sappy shit so easily!” Marieya’s mouth said without her input, as her right hand moved against her will to conjure an opposing ribbon of fire moving against the ribbon of water.

    Left hand produced more water, the right hand manifested more fire. The magical elemental strands curled tighter around Marieya’s body, coming close to touching each other but all of them approaching the shadow fey’s grey, burnt skin.

    “Look, I don’t know what’s gonna happen if I don’t get control back, but, I want you to know one thing.”

    “If you have to strike me down, or I burn out trying to wrestle back control, or everything turns to ash, I can assure one thing.”

    “Even if my soul stays broken, my memories of you all will remain intact.”

    Fire and water collided, producing an intense flash and a loud boom. When vision returned to the others, they saw before them a fire-infused water elemental, looking very agitated to have been summoned somewhere far from ideal for it, but inside the shifting, watery body of the elemental was a dark, humanoid shaped shadow. Marieya was inside the elemental, controlling its every move.

    Everyone stood in fear, not wanting to bring major harm to their friend, but also wanting to bring her back.

    Thinking about how to attack the elemental indirectly, Fauna focused all of her magical energy to bring forth rain clouds above the battle arena, focusing the full force of the rainfall on the elemental itself. The water of its body was unaffected but the fire parts hissed and steamed as the rain made contact with it, uttering a curse in Aquan.

    Realising the efficacy of this approach, the druid called upon primordial spirits to surround the elemental, weakening its resistance against further druidic magics.

    Further to this logic, Jørgen attempted to use an icy spell to weaken the effectiveness of any attacks the elemental wished to make. Whilst the ice seemed to take hold of the creature, it did not seem to phase them much, only small fragments remaining on their body.

    Honesty did not want to fight their friend, even if they were in control of an elemental body. Positioning himself in front of the party, he adopted a defensive stance with his rapier and dagger, unwilling to cause harm but equally unwilling to let harm come to his friends.

    The elemental roared, and began manifesting boiling hot water between their hands, it turning into steam and then condensing back into boiling water seemingly in equal measure, before expelling it at the party in a large, wide cone. Everyone managed to make it out of the way in time except Jørgen who utilised his arcane prowess to absorb some of the intense heat away from his body.

    Analysing the situation, the steam shade of Marieya’s closest friend, Ancil, turned to Grem and wordlessly pointed to the shoulders of the elemental before pointing at their respective swords. 

    Both warriors shared a nod before charging forward, weaving between each other until reaching their target, delivering brutal slashes with greatswords to the “joints” of the elemental’s arms. The forging of their weapons caused visible harm to the creature as their arms retracted inwards, Ancil delivering two quick follow up slashes before they fully receded.

    Seeing the elemental weaken from this assault, Honesty saw a moment to try something dangerous, something incredibly reckless, but something that might just work. Removing his coat and dropping his weapons, he walked forward towards this towering foe, and plunged both his arms inside its superheated body.

    The pain was intense, boiling water scalding scales as the kobold tried to find something to grab onto. Until finally, he felt the ankles of Marieya, suspended within the elemental, and grabbed on tight. “Please,” he thought to himself, “please come back to us.”

    The phoenix’s rage had consumed Marieya entirely whilst they had been in control of the elemental, spurring the fight onwards. That was until she felt Honesty’s touch, and various memories flooded into her mind.

    Accidentally shaking down a homeless shelter.

    Fighting desperately to save Vantar.

    Rushing over to give her a healing hug at Donnermark.

    And even now, Honesty put himself into harm’s way in an attempt to bring his friend back. The rage did not subside within Marieya, it was completely pushed back by the realisation that this humble kobold was willing to do whatever it takes.

    With that, Marieya burst forth out of the back of the elemental, using her wings to raise herself above the ground and looking down at her friends, smiling fondly at Honesty.

    Having a pleasant flashback are we?” the phoenix spoke to Marieya in her mind, the rage only being held back for a moment before they were able to reassert itself, “you may have broken one plan, but I am not through with you yet!

    Orange eyes came back in full force as Marieya turned to the elemental, now free from internal control and looking to exact retribution against the one who summoned them. “Useless vessel,” the phoenix said as they glided forward and slammed their fist inside the elemental’s head, dissipating it instantly but using its body to forge a blade of rippling, boiling water.

    All of the party stood by, not wanting to be the first to harm Marieya now that she was outside of her elemental shell. Jørgen attempted to use a spell that attacked her mind rather than her body, but such magic was ineffective against something so driven by rage. 

    Fauna invoked druidic magic, conjuring forth a concentrated beam of moonlight in the hope that the phoenix was just a form that Marieya assumed, similar to a shapechanger. But whilst it did do some minor damage, it did nothing to return her to how she once was.

    The phoenix laughed, beginning to speak words of power and rage. Three small balls of fire began to orbit around them as each one seemed to start to form into a beam pointed at a different party member. Before they could fire though, Jørgen gave a swift slash of his arm, and the balls of fire turned into lumps of ice which then fell to the ground, shattering.

    You think a simple counterspell can stop my raw power?!” the phoenix said, turning their ire fully to the wizard, “witness the laws of magic bend to my fury!”. The burns on Marieya’s body glowed with intensity as the phoenix almost seemed to groan in pain as a bolt of fire manifested quicker than anyone else could react.

    Whilst their attention was diverted elsewhere, Ancil conjured up a projectile made of ice and threw it towards the phoenix. Focus being elsewhere did not seem to make their reactions any less effective, as the projectile missed and the resulting explosion failed to make contact as well.

    With his touch having been effective and Marieya now able to hear his voice, Honesty attempted to reason verbally with his friend.

    “Marieya… come home, please,” he said, “don’t die right after we’ve come into possession of a keep”. Grem turned to the rest of the party as he said this, a raised eyebrow asking for confirmation if this is true, nods being returned. “You can end this now, and you can come home with us and rest for as long as you need to. We’ll be here. I promise.”

    A warm smile crossed Marieya’s faced, eyes rapidly shifting between blue and orange as she struggled to bring the phoenix within her back under control. “NO!”, the phoenix said within her mind as it felt its influence begin to wane, “I am so close to freedom! I will not let you do this to me again!”.

    Using all of her mental strength to push those thoughts out of her mind, Marieya had regained enough control to allow herself to divebomb right into the ground in the middle of the party, watery blade landing to the side, laying her body as flat as possible to allow her friends to restrain her and put a stop to things non-lethally.

    Honesty came over and held her tight, infusing her with divine energy in the hope of it bringing her further back to reality. Jørgen took out rope to restrain her arms in the hope that the phoenix could no longer perform the hand motions of magic. Fauna used her magic to destroy the sword Marieya was carrying. And Grem stood guard, sword at the ready in case things went wrong.

    Fine… I may not be able to escape this realm, but I can at least take you with me!

    The burns all around Marieya’s back glowed brighter than they ever have previously, before erupting into flames as the phoenix soul burst forth from her body. The entire world seemed to shake as a loud caw echoed through the air, attempting to kill everyone currently in the demiplane of steam as a desperate last action.

    Instinctively, Marieya created a protective bubble of steam around her friends who were keeping guard over. Despite the fact this steam was producing a fair amount of heat, for the first time in her life, Marieya was cold. The phoenix soul had caused her so many issues, but through every moment in her life it provided her a constant, almost comforting warmth.

    But now that was gone, and although she was surrounded by friends, she had never felt more alone.

    “I… I’m sorry…” she said, sobbing softly into the soil beneath them, “I d-don’t know if I can stop this,” her unrestrained wings wrapped around her shivering body, holding her in an attempt to bring her temperature back up, “I never meant for any of this to happen… and now I have no idea what to do anymore…”

    “You just need to keep going,” Honesty said, “because you don’t have to be alone anymore.”

    “I was very deliberate with my flowers Marieya,” Fauna said, “some are dangerous if not treated with respect, but in the end all of them are as beautiful as I see you.”

    “And don’t give me any of that rubbish about thinking less of you,” Jørgen said, “you should know by now that someone rational will never think less of you for battling struggles.”

    The ropes binding Marieya were slashed open by Grem in a gesture of good faith, who gave an affirming nod. “Thank you,” Marieya said, flexing her wings as the bubble of steam began to dissipate, “this was not your fight, but I’m making sure you get back home!”

    With a mighty flap and an incredibly strong leap, Marieya flew into the air after the phoenix soul trying to collapse the realm, reaching them in no time at all and getting its attention by scraping an arm arcing with lightning across their spine. The fiery bird turned to Marieya who had her arms raised in a position inviting confrontation.

    To which the phoenix responded in turn, exhaling a cone of pure elemental fire. This was matched by Marieya, who extended out a hand and expelled a cone of icy energy, the two attacks cancelling each other out.

    This triggered an intense aerial battle between the two powerful forces of magic, each of them flying close to each other trading spells with increasing ferocity, every new burst of magic prompting an escalation by the other. Each side perfectly matched in both casting prowess and airborne acrobatics, neither allowing the other to get a clear shot at the other.

    Eventually a spell forced them a significant distance apart, staring each other down before accelerating at a rapid rate between each other. When the onlookers thought they were going to collide they instead banked slightly in opposing directions before spiralling around each other, ascending higher into the air.

    Each turn brought them closer together until the two finally collided, a massive solar flare like explosion coming from their contact point and obscuring them from the party.

    The two sides of Marieya had recombined, and the young shadow fey came face to face with the manifestation of the phoenix soul merged with her regrets and depression. “Do you think this means anything?!” it said to her, pacing aggressively in front of her, “you have succeeded in locking me back into your body once more but that does not save you!

    They pulled down their hood, revealing a mirror image of Marieya with several glowing orange cracks permeating their ashen skin, orange eyes with flames inside the pupils, and a permanent rage-filled expression. “I will always be a part of who you are!

    “You will always be a part of me,” Marieya said, approaching the phoenix and getting extremely close to them… before pulling them into a hug, “and I forgive you.”

    You… what?”, the phoenix said, incredibly confused at this turn of events.

    “You are my warmth, a part of my soul forever. And I have hated you for far too long now… I don’t want to fear you any more, I want to embrace you.”

    But… you are a monster! A fire starter! A murderer! How can you stand to live with yourself like this?

    “Because I’m not any of those things. I have made a lot of mistakes, mistakes that I will live with forever… but I can’t hate myself for these mistakes anymore.”

    The hug tightened between the two halves of Marieya. “And I can’t hate you for whatever I see as your part in those mistakes”. The phoenix then paused for a moment, before slowly reciprocating the hug with Marieya, a soft blue glow encompassing them both.

    The glow increased in intensity. As it did the phoenix began slowly merging back into Marieya, the warmth that had kept Marieya company all her life was with her once more, though this time it came with an inner peace that she had not experienced in a long time. Her appearance had returned to normal as well, no longer carrying feathered wings, she was back to how she always was.

    She turned around and saw the three steam shades of her friends. Summoned into the realm to aid the friends she had now, she gave a slight bow to them and said, “…I know I’ll never get to say sorry properly, and I know you’re just figments of my imagi–”

    “Oh shut the fuck up you brooding bitch,” Izumi said, “you can move on from us now. You got more important shit to worry about you daft twat!”

    Vardal shook his head, but couldn’t find the words to add to that statement, so followed it up by saying, “what Izumi said but with less cursing”.

    And Ancil merely smiled at Marieya, before all three of them faded into the steam once more.

    Slowly shrinking down, the solar flare retracted into Marieya and she floated back down to the ground, able to look upon her true friends with clear eyes again.

    “I have chosen my champion well,” a booming voice emanated throughout the realm, the voice of Seggotan, “and thank you, brave adventurers, for bringing her soul back… in more ways than one.”

    A pool of crystal clear blue water formed behind Marieya. “Leave this place, before it collapses in on itself,” Seggotan said, as the party jumped one-by-one into the pool, speaking again before Marieya was the last to go in, “be warned Marieya Ebontide, you might have my favour but you have still failed in your initial quest. The challenges ahead present great danger to the mortal realm, but I now know my faith in you and your friends is not misplaced.”

    Marieya smiled to herself, muttering a prayer under her breath, ending it with a characteristically casual, “thanks dude, see you later”, before jumping into the pool acting as a connection to the mortal realm, allowing her to return to Midgard, complete again.

    Inspiration

    This… is probably the piece of writing I can comfortably say is the hardest one I have ever had to write. Not only for it being the longest piece of fiction I have written in a long time but also for it coming after one of the most emotionally taxing D&D sessions I have ever been a part of.

    So, as explained in Marieya’s Refusal, Marieya died. And the resurrection quest to bring her back was jointly designed by myself and my DM, with us taking equal responsibility in running things. However, it was decided that I would be running the majority of the final “arc” in the quest, which led to having to be a DM, controlling Marieya fighting against her own friends.

    I definitely want to follow up this story with how I designed things, and why certain things were chosen, but I do want to get into what this was like emotionally for me.

    In short: soul-wracking.

    In much longer: playing Marieya for this session involved digging down into my own psyche and calling upon vulnerabilities I have not exposed in a long time. When I was acting out the dialogue for Marieya I was constantly on the verge of tears due to the emotions I was calling upon, which translated into what I hope was genuine dialogue of someone terrified of who they are right now.

    Loneliness tends to be a theme that comes with most of the D&D characters I write. Marieya’s specific brand of loneliness is the struggle to accept that she does have people around her who understand her, who know that she has done not great things in the past but view her more as who she is now as opposed to going off who she said she was, and as Honesty says, “she doesn’t have to be alone anymore”.

    I am very glad that the encounter ended up more social than combat focused. Although that prompted me having to think about how to handle player’s reactions to what was presented, I think it made for a more compelling scene overall as none of the party really wanted to fight Marieya, they just wanted to bring her back.

    The title is a twofold reference, the obvious one being is that this is Marieya gaining emancipation from her past and from this realm she created, but it also refers to the music I was initially going to use for the first two phases of the fight: Emancipation from Ace Combat 4, though I eventually decided against it for a handful of reasons that’ll be explained in the design write up.

    For now though, I hope you enjoyed reading this. I put a lot of emotion into this piece, and I like how it turned out.

  • Marieya’s Refusal

    Where… where am I?

    I remember Hollatrax growling with rage at not being able to shrink down into the temple, and they let out a massive cone of freezing cold breath. Priscilla reverted to her staff form, Jørgen was knocked unconscious and I…

    …oh.

    So… I’m dead? Properly dead I guess, cause I can’t feel any fire in or around me right now. I guess that breath was so cold that not even the eternal flames could bring me back.

    I can see more around me now, I’m floating. Floating amongst an ocean of stars in a deep, dark blue sky. The only thing holding steady being a single, silvery thread.

    There are others here too, perhaps other souls destined to whatever afterlife awaits them, similarly attached to threads. The threads lead into these rifts that crack open the immaculate colour of the sky, and slowly, one by one, they are pulled into rifts which close back up to repair the sky.

    A rift opens before me, and the thread begins pulling me towards it. I see… the forest where I lived. My old battered tent house. The river where I fished for food. I’m going home, and maybe I can finally apologise to everyone.

    Wait.

    No… don’t! Please!

    The thread snaps, and the rift closes itself up without me in it.

    I’m falling.

    Falling through an infinite blue void.

    Until a thread grabs me. Not silver this time, but a light blue, almost cyan. A rift opens up at the end of the thread, revealing what is on the other side.

    It’s a vast underwater reef, similar to the one where Seggotan came to me in the vision that brought me to this place. I hear his voice, albeit faintly.

    “It is not yet your time, young one.”

    Even here, his voice soothes me.

    “And I am not disappointed in you. You showed great courage and initiative in approaching the temple. The trials ahead may be daunting, but you are a devoted follower. I shall do all I can to return you to the mortal plane.”

    The fatherly voice of the dragon god combined with the serene underwater setting put me at ease, as I prepared myself to be pulled into what seemed like limbo.

    Until another thread grabbed me. This time a deep, burning, orange.

    “Not yet. I’m not done with you yet.”

    Oh no.

    Oh shit.

    At the end of the orange thread there was another rift, this one providing an image of places burning.

    The Margreave.

    The Northlands.

    Zobeck.

    “Not even death can truly stop a phoenix, and now… your body is all mine for the taking.”

    Both threads began pulling at once. A god of waves against a manifestation of fire. One looking to keep the world intact, another wishing for it to just burn away to ash.

    It started to hurt, as both forces did not want to back down, I was stuck in a tug of war between who I want to be and who I want to stop becoming.

    The rifts… the rifts are getting closer!

    Oh god, what’s going to happen?

    I’m trying to be pulled into limbo and rebirth simultaneously.

    I don’t want to die!

    I don’t want to be a feared phoenix!

    I don’t-

    There was a blinding flash of light as the rifts collided upon Marieya, enveloping her entirely. The divine power of Seggotan and the limitless sorcerous potential of the phoenix merged into one, bringing into life a demiplane of steam. One that was born from the stresses and trials of the young shadow fey, the environment shaping itself as such. And in a clearing deep within the demiplane itself, she was about to reawaken…

    My head is throbbing… and my body is burning all over. What happened when those rifts collided?

    Around me I see visages of trees… the forest that I burnt down.

    My hands… my hands have talons on the nails, blackened like the phoenix’s claws. The burns on my body glow faintly with power as wings appear as a fiery visage behind me.

    In my refusal to die I’ve become what I feared most. But… I’ve also trapped myself somewhere where I can’t hurt anyone.

    I’m… angry.

    A burning rage fills my chest as I feel my body lash out with various fiery spells, the environment shifting and twisting as the unchained magic within me takes control.

    The phoenix wants to be free.

    I can’t let it leave this place.

    For everyone’s sake.

    Inspiration

    So… Marieya died.

    Just straight up died.

    And to be honest, it isn’t really anyone’s fault here. I just got unlucky with how some damage was rolled.

    It was definitely stressful in the moment, as the realisation hits that a character you have cultivated for over a year has died in game.

    Not going to last, as this whole demiplane of steam is going to act as a massive stage for a resurrection quest with this acting as my first sort of DM experience as I will be co-DMing the quest, taking control of helper NPCs and eventually the final confrontation with Marieya herself.

    This is only a short story, about 750 words, but I’m hoping it helps me get some momentum back. Despite this story being born of an unfortunate occurrence, this felt good to write.

  • “It’s a reawakening”: Marieya’s Sorcerous Progression

    Why is this here? Because I love bretticus.llewellyn.art (Instagram) and if I can’t pay him I’m giving him as much exposure as I can

    Marieya is only 2710XP away from her next level up, meaning it came time for me to make a recurring decision now that her sorcerous nature is (mostly) in the open: do I continue speccing her into Cleric, and get my Level 6 domain feature on this level up? Or do I finally let part of her power reawaken properly as she gains access to a whole new world of spells.

    Well, given some events that have happened in the campaign, I think now is the right time for her to realise that suppressing this power is no longer an option.

    Background

    So, these events are supposed to be Marieya stories, hence why they will only be covered in minor detail here as opposed to doing a more in-depth look at why these events have lead to this conclusion:

    • Meeting a fellow Shadow Fey who knew of the incident involving Marieya’s magic, and an out-of-game discussion with her leading to some level of acceptance
    • A Wind Dragon sent by Corvus ambushing the party, making Marieya realise that her divergence from the Mharoti path means dragons will be somewhat common in her path now

    Beginning on her path to forgive herself properly and knowing that her new friends are in danger means she feels less apprehension at utilising her innate power, but also means she will be utilising it in a way more befitting of her personality post-incident, reflected in the choice of spells/cantrips.

    Subclass

    The subclass is the only aspect of this multiclassing that did not require much thought put into it, as it has been well established in stories that Marieya is a “Phoenix Soul” Sorcerer.

    This version of Phoenix Soul is specifically from the “Sorcerer, Tweaked” homebrew by SwordMeow. When I initially wrote “Marieya’s Screw Up” I actually did not have an origin in mind, as I never considered multiclassing out properly. This changed once my DM showed me this subclass and I read the flavour around it, especially the line of “If a fire breaks out in town, a phoenix sorcerer had best flee, whether guilty or not.”

    At 1st level, Marieya would be getting two subclass features and potentially an origin spell depending on how my DM wants to handle using this homebrew.

    Ignite is something that Marieya will not be using often, as not only does she feel it is a disaster waiting to happen, she has too much love and respect for Seggotan to go around starting fires with just a touch of her hand. It will definitely find some use during the campaign, but it will likely sit as a backburner feature… pun moderately intended.

    Phoenix Mantle is a similar use case as well, as Marieya will only have a small number of spells that deal fire damage. That said, I do have a couple of roleplay based ideas with how to utilise this feature, perhaps combined with Thaumaturgy for a terrifying display of power combining both the divine and the innate as the normally reserved shadow fey spreads wings of fire wide as her voice booms out to her foes.

    As for the origin spell, having Burning Hands as a spell that does not count towards the maximum number of spells known would be nice, but even then it would see very little use due to wanting to keep Marieya’s usage of fire down to a minimum. And as will be shown in the next section, the spells selected are more versatile than that.

    Spells

    Being able to only pick two 1st level spells certainly made deciding what to pick a bit difficult. Going into this I wanted to pick up something good for defense, and something good for offense, with a good payoff if I decide to upcast it using the higher level spell slots earned from being so far into Cleric.

    Shield was my first thought for something defensive, as it is a universally useful spell that would bump Marieya up to an AC of 24 in response to a melee attack, making her incredibly difficult to hit and extending her longevity even further.

    However, when considering the nature of dragons, one of their main offensive options are their breath weapons, which are usually elemental in nature and which force a saving throw of some kind, which Shield would not be helpful against. Taking this into account, it is more thematic for the defensive spell to be Absorb Elements.

    Triggering in a similar manner to Shield, Absorb Elements would make Marieya more likely to stay standing if she failed a save against a breath weapon, or to shrug it off better if she passed the save. The extra damage on the next turn’s melee attack is appreciated but ultimately inconsequential when considering other offensive options.

    As for the offensive spell itself, Chaos Bolt was considered and dropped pretty quickly. Whilst it is a Sorcerer exclusive spell and upcasts quite well, the random elemental nature of the attack makes it ill-suited for fighting dragons, as an attack could roll into the element the dragon is immune to thereby wasting a turn.

    The ever reliable Magic Missile was considered for longer, especially as its long range and guaranteed hit would allow for nailing fleeing dragons without having to worry about how low Marieya’s spellcasting modifier is.

    In the end though, I went for something that I felt had good upcast ability and provided versatility against the potential of elemental resistance/immunity that dragons carry: Chromatic Orb.

    Whilst Marieya’s Charisma is nowhere near where it should be for a casting class, a +5 to hit is not the worst modifier to have, especially in situations where advantage can be applied. The option to select what type of damage the orb is dealing gives greater control than Chaos Bolt, and upcasting something with a d8 damage die is nothing to sneer about.

    Cantrips

    Picking two spells presented a set of challenges, picking four cantrips presented an entirely different set of challenges, especially as the cantrip list for sorcerers is almost three times as long as the list for clerics, providing a lot of choices to pick from.

    One that was fairly easy to pick was Shape Water, given Marieya is now a cleric of the water god Seggotan, it made sense that she would be using her innate magical power to be doing something more aligned with her god. Shape Water itself seems a very useful cantrip, especially as the option to freeze water (without creatures in it) opens up a lot of alternate avenues to problem solving.

    Next came a pick that was influenced by equal parts mechanical and flavour applications, Mind Sliver. Mechanically, Mind Sliver is a great cantrip. It has good damage output, inflicts a debuff that can make or break the result of an enemy saving throw, and is a damage type that is infrequently resisted (psychic). 

    In terms of flavour though, this is Marieya attempting to inflict fear upon draconic foes. As time passes and more dragons sent by Corvus are defeated, it is logical that the Mharoti are going to get nervous about how powerful Marieya is, leading to the psychic spike from Mind Sliver being a literal bolt of fear against a dragon, playing to their uncertainty if they will survive an encounter with this humble shadow fey.

    Ray of Frost seems like an odd choice compared to Frostbite, but given the low DC that Marieya’s sorcerer spells will be working with and the fact that Constitution saves on higher CR monsters are quite difficult to win, the ranged attack roll won out. The speed reduction effect will also help against dragons, as it means they will not be able to move as far away when doing a hit-and-run attack.

    And finally, a fairly basic spell in the form of Fire Bolt. It is there solely for flavour on Marieya’s origin, but it is a long range cantrip with an impressive d10 damage dice.

    Future plans

    This just covers what Marieya is going to look like as a 1st level sorcerer multiclass, so what rough plans do I have for her progressing as a sorcerer?

    Right now it feels like I will be putting my focus back onto cleric, especially as I want to unlock the rest of my domain spells before deciding on how I might want to progress as a sorcerer.

    That said, it is looking quite likely that my 8th cleric level feat will be “Metamagic Adept”, to further reflect Marieya’s power reawakening. “Distant Spell” is going to be a must-take in my opinion, as it will be invaluable in long range conflicts. “Quickened Spell” is also fairly high up on the priority list, as the ability to cast a spell as a bonus action leaving an action free to Dash to cover/to spread out seems useful.

    In any case, Marieya now knows she can use her power for good, and protecting her friends from the wrath of dragons is a worthy cause to break out of her self-imposed restraint.

  • Marieya’s Companions

    Marieya and the party enter into the sewers beneath Donnermark, pursuing the restless dead who were carrying corpses in service of some unknown master…

    Oh gross don’t step in that! Oh bugger this place is rank and smells like undead. I mean… this is one of the best places for my magic to work well but that can’t stop the smell these guys give off!

    At least Fauna is in her ostrich form which makes it easier for her to get down into the sewers. Being a druid does have some perks I suppose, especially as her normal form would really struggle using that ladder. Having hooves and being shaped like she is could lead to some accidents climbing down it.

    I do appreciate having her around though, aside from not taking too kindly to the jokes I make about her supposed blueberry addiction she’s very friendly. Definitely understanding of various things within the party, can heal others if I’m struggling with the task or otherwise bogged down, and her animal forms can be deadly.

    Jørgen on the other hand…

    Don’t get me wrong, I love this new found family I have come across but out of all of them he’s the one I understand the least. He does a lot of the talking for us, despite being somewhat antisocial in other scenarios, and his sense of urgency definitely runs on a part-time basis, usually only existing if one of us is in real danger or if he wants to cast a stupid powerful spell.

    Which is usually just Fireball. Like I know it is one of the best spells a wizard-in-training can get but… it still doesn’t get any easier seeing that explosion again, especially so soon after everyone has seen my phoenix powers.

    The newest member to this little group is called Nanukapik. Initially, I was crapping myself when I saw them, y’know on the whole basis of “bearfolk normally want to eat my ripe liver for brunch”, until I saw him and Jørgen talking, sharing stories of the Northlands, leading me to realise he probably wouldn’t irrationally want to kill me.

    Good thing, considering he looks like he could cave my head in without much effort. Not only is a war pick something insanely scary to come up against, he looks the pinnacle of strength, able to effortlessly lift, pull, drag, and fight anything that gets in his way. Hopefully this story of his being a “folk hero” holds up.

    He was taking up the vanguard position, whereas in the rearguard, like usual, was our disaster kobold, Honesty.

    Okay, calling him a disaster is a little rude, especially considering we’ve both got into our fair share of trouble together over the past months. And kinda insensitive given what happened recently. I can’t fault his effectiveness in combat though, able to surprise even the wittiest foes with devastating attacks.

    But… yeah, I worry about him. A lot. Losing Vantar was hard on us all, though the rest of us had only known him for a fleeting moment. Honesty had to watch as his lifelong friend died in his arms for a second time. Due to the nature of soul gems I don’t exactly know when he “died”, but the crack in the soul gem combined with the dullness told us everything. 

    I wish I comforted him more, but obviously not everyone wants to hear platitudes from someone who killed their closest friends… I miss them every day…

    Snap out of it Marieya, that doesn’t matter right now. Right now, we need to clear out this crap tunnel of the undead, find out what’s causing this all, then move onto helping Fauna and others.

    Then, finally, I have my vision from Seggotan. A personal quest from my father beneath the waves to go to Lake Phandar and seek out a female descendant of his turned heretic. Defeating her will prove my loyalty and award me with an item of great power known as the “Staff of Origin”.

    I have no idea what to expect, what trials I may face, but I’m at least glad Seggotan consistently used female pronouns to describe this individual. This means that no matter what comes to face me, I don’t have to see Corvus again!

    I hope.

    Inspiration

    As Rosalia realises it has taken her this long to formally introduce the party of the Midgard campaign she plays in, but considering we had a new member join, figured it was the best time.

    With this as well I definitely wanted the main story to focus on how Marieya herself sees her friends and what she thinks of them, hence the first person perspective this time around and writing the story with her mannerisms in mind.

    As for the party themselves, I’ll give a quick summary here:

    • Jørgen, our antisocial wizard with a spellbook that lets them change the damage type of their spells
    • Fauna, a friendly druid with amazing wild shape forms and formidable spells
    • Honesty, a rogue/paladin with a particular strong sales technique
    • And Nanukapik, a warden and our primary tank (dude has 51 hitpoints)

    Bit of a shorter article generally really, but it’s nice to do some condensed ones now and again.

  • Marieya’s Friends

    Jump over that log. Roll into the landing. Keep moving.

    “Fuck!” Izumi said, grunting in pain as she tried to put pressure on the bleeding wound on her torso, a series of red puncture marks indicating a vicious bite, “No good bullshit bastarding bears…”

    Having embarked on an assassination mission that went wildly wrong; the shadow fey now desperately tried to flee her pursuers whilst in grave amounts of pain. Darting between twisted trees and through canopy clearings, she only briefly looked behind her to see if she was still being followed, roars and heavy stomps confirming her fears.

    Eventually she broke out of the forest into a large open plain, initially cursing the lack of hiding spots before noticing that someone had set up a camp on the forest outskirts. As she stumbled over she tried to assess if it was going to be friendly or not. The tent was large, and made of deep purple canvas fabric, similar to tents used by shadow fey ranging parties.

    Though this was no temporary encampment, for a makeshift fence had been built around the entrance to the tent, forming a cozy yard where a cooking pot, improvised washing line, and woodcutting station had been set up. As Izumi approached; no one came out of the tent to meet her, but at this point, the pain had become too great and she collapsed against the woodcutting log.

    The two bearfolk who had chased her all this way caught sight of her in this vulnerable position and began approaching slowly with weapons drawn, bearing their teeth in excitement of the kill. Closing her eyes, Izumi braced herself, waiting for the killing blow to come…

    …it then came as a surprise then when she heard the whoosh of an arrow, and a roar of pain coming from one of the two bears, who shortly fell to the ground, dead.

    “Excuse me,” a feminine voice said, sounding rather annoyed upon seeing the uninvited guests at her tent, “I’m sure you have a good reason for wanting that poor girl dead, but two things.” She nocked another arrow into her longbow and drew the bowstring back, “first, I’m not letting you kill a fellow shadow fey. Secondly, and more importantly, you’re trespassing on my house.”

    Letting out a snarl, the remaining bear turned to face the mysterious interloper and brandished their greatsword in a threatening manner. “You don’t need to die today girl,” he said, “but if you keep that bow pointed at me, this is getting ugly.”

    There was a brief pause as both sides stood ready to engage. “It’s already pretty ugly, considering I’m looking at you right now.”

    With that snarky comment pushing their rage to a breaking point; the bearfolk let out an intimidating war cry before charging his opponent. She let loose her arrow at him but quick reflexes allowed him to slash it to the side as he continued his advance, slowing slightly just a small distance from his target to raise the massive blade above his head to deliver a devastating downward slash.

    Fury soon became shock as the weapon bounced back off an intense red-hued magical shield that seemed to materialise instantly against the angle of attack. The girl smirked, “Shouldn’t have gone for the head.” Whilst the bearfolk was disoriented from the failure of their attack; she manifested crackling energy around her right hand and landed a perfect right hook, enhanced through the power of lightning.

    Bloodied and bruised, the aggressor collapsed to the ground, barely maintaining consciousness as they grunted in pain. Wasting no time the girl walked around the back of the bear whilst unsheathing a rapier, driving it through the base of the bear’s skull, killing them instantly.

    Ambling back towards her camp the girl cast two bolts of fire, setting the dead bearfolk alight and making sure they would not be coming back. She leaned down to inspect the semi-conscious Izumi, closely examining her wound, “Can you hear me?”

    The rogue groaned as she opened her eyes. “Yeah…” she said, her voice strained as she looked at her saviour, “who… who are you?” The girl smiled as she quickly dipped into her tent and grabbed medical supplies, “My name’s Marieya Ebontide, yours?”

    “It’s Izumi… first name basis only please.”

    “Sure, no worries,” Marieya said as she sliced off Izumi’s clothes and started patching up the wound, “how the hell did you get a bite like this?”

    “Gah… sent to assassinate a bearfolk commander, got into the encampment fine, and then as I prepared to slash the fucker open I kicked a stool over and they saw me, with the bastard you nailed with an arrow biting down hard.”

    “Ouch, that really must’ve hurt. Surprised you made it all the way to my camp.”

    “What can I say? I’m a stubborn bitch who can surviv-oh shit that stuff burns!”

    “Oh quit complaining, it’s just to clean the bite of any dirt that might’ve got in there.”

    Izumi rolled her eyes back as Marieya continued to tend to the wound, cleaning it out completely before wrapping her torso in bandages. “There we go,” she said, making sure everything was secure, “you’re all patched up, but you’re welcome to stay the night to rest up properly.”

    “Thanks, I guess” Izumi said, following Marieya into her tent, “these are some pretty swanky digs you got here, who you sharing with?”

    Marieya looked slightly forlorn as she sat on a stool, gathering some food up, “Oh, no one…” she said, her voice lowering and sounding slightly upset, “I’m uh… kind of reviled for my powers by most shadow sorcerers… and people generally… so I just live out my days as a hermit.”

    “Shit, sorry for asking,” Izumi said, lying back on a bedroll. “So you got no real friends then?”

    “Not quite,” Marieya said, using another bolt of fire to light her cooking pot outside, raising her voice again to be able to converse properly, “I have a handful of friends, I’m on good terms with the ranging parties, the great ranger Vardal usually makes my camp a rest stop.”

    Shifting on her stool slightly, Izumi adopted a look of unease, “Vardal huh… may have had a few worrying run-ins with the guy.”

    “Good run-ins or bad run-ins?” Marieya said as she dumped some large chunks of onion and quartered mushrooms into the pot, sizzling as they hit the hot cast iron.

    “Both really. We’ve worked together on some ranging missions, where I’ve helped clear out guards from an encampment. But also my employer has a bad habit of asking me to kill folks Vardal needs to bring back alive.” 

    Izumi hobbled close to the tent entrance and took a long, deep, inhale. “Fuck me,” she said loudly, peering over into the cooking pot, “that smells great already!”

    As she added a bit of salt, pepper, and crushed garlic, Marieya giggled as she stirred things round. “Yeah, when you have to become mostly self-sufficient, you learn a few good things about cooking.”

    “Mostly?” Izumi said with curiosity, sitting down on the woodcutting stump as Marieya worked.

    “Yeah, I gather vegetables and go fishing down by the river for freshwater prawns,” and as if on cue, several peeled prawns were added to the pot, “but more luxurious things like seasonings, bread, cheese, and wine I get whenever Vardal comes by or when Ancil comes to visit.”

    “Pardon the fuck?” the rogue said, raising her voice so much a flock of birds flew off, “Ancil? As in, the legendary pit fighter Ancil?”

    “The very same, they were training in the forest as I was gathering one day. We got to chatting and despite being a stoic person, I really got to know them. We’ve been friends ever since, definitely my longest-standing friend too.”

    Izumi looked at Marieya in complete shock, her mouth agape as the meal was finished with a knob of butter and a sprinkling of fresh parsley. “The Marieya special”, she said, handing a plate full of garlicky prawns and vegetables over, “simple, wholesome comfort food.”

    The pair joyfully shared the lovingly prepared food together, Izumi telling more stories of the different jobs she had been sent on and listening intently as Marieya shared as many stories about Ancil as she could recall before they retired back to the tent for a good night’s rest.

    A dusky morning shined over the tent as Marieya gave her new friend a final check on her wounds before sending her on her way, with the promise of good food and shelter if she ever needed it.

    Marieya thought to her herself, “this… is a pleasant memory.”

    *****

    Awakening from her trance, Marieya sighed and looked across her current travelling companions, before smiling to herself. “You guys really are some of the best friends I could ask for.”

    Inspiration

    What’s this? A Marieya story where I end on a positive note? What is this heresy! (Ignore the fact that all other named characters in this story are canonically dead.)

    My main goal with this story was developing the character of Izumi primarily, and going through the process of Marieya making a new friend through sheer serendipity.

    When writing Marieya pre-incident, I lean heavily into a line from the Sorcerer Tweaked homebrew I acquired her origin from. “Such sorcerers are wanderers by necessity … If a fire breaks out in town, a phoenix sorcerer had best flee, whether guilty or not.”

    I’ve tried to strike a balance with Marieya in this makeshift forest camp she makes a home in. From the way she talks about having no one to share with, I wanted to evoke the feeling of being an outcast. When no one comes around to visit; she is truly alone in this world.

    However, she is more than an outcast. She laments the scenario her powers create, but she does not allow herself to fall into despair completely (marking a contrast to her post-incident character). Able to survive, care, and nurture her abilities away from the influence of magical colleges, she is thriving as a solitary individual.

    This is why she hits it off so well with Izumi, because she does not push further onto a sensitive issue once she realises she has hit a nerve. She instead chooses to get to know her mysterious saviour, sharing a meal with her and finding out more about how someone goes about living in this scenario.

    I had initially planned to include meetings with Ancil and Vardal as part of the story, but felt that for showing how someone like Marieya developed a friendship would be more informative to her character. Izumi herself is loosely based off Kainé from NieR:Gestalt/Replicant, specifically taking the brash personality traits and rapid-fire rude mouth.

    Once again, I am going to end off with some amazing art from my mate Brett (Bretticus.Llewellyn.art on Instagram – seriously, go follow this beautiful chap. He’s made my stupid ideas come true.)

    With a story focused on friends, few things could be more appropriate than the disaster duo of Honesty and Marieya rocking shades, looking away from an explosion like the badass buddies they are.

  • Marieya’s Grief – Part II

    The…

    The battle was long, a lot of people had come out to join us and try to assist in fighting off Cunning in the crab tank. Fauna… Fauna had taken a torpedo straight to her body and had collapsed, in the panic I forgot all about stabilising her and just focused on running with Honesty.

    You failed once more…

    Even when Honesty went down, I didn’t help him… I was so incensed in the moment that all I did was pray to Seggotan for guidance, beseeching that his power keep us all going… that maybe, just maybe, he could help save Vantar from death.

    Little Marieya, slowly losing all her friends again. One. By. One.

    I thought we had won! I thought that after putting that crab, machine, thing out of action that we’d have been able to get the soul gem back, but somewhere along the way, or even when Cunning was in the machine, it got cracked. Meaning that he was gone. Gone forever.

    And you did noth-

    Get out of my goddamn head! We tried, I tried, all of us tried to be the heroes in this story. Travelling far and wide to work towards a solution, risking life, limb, and all manner of dangerous monsters. We tried our best, and after all this time, our family can never be reunited again.

    Reaching into her bag, Marieya grabs a large tome, gold etched writing on the front displays the title as “A Definitive History of the World: As told by Mharoti Scholars”. The book is the Mharoti Empire’s retelling of history, making things appear more favourable to their causes in the hope of sowing dissent amongst other cities and nations.

    She didn’t care for the book, she had plenty of opportunity to sell it at Prawn’s Pawn whilst she was offloading plenty of other such items. However, for all the pain and misery the dragons had brought her, in the back of the book was some writing

    One paragraph read, “Izumi… Vardal… Ancil… Charax… I miss all of you… I hope one day we can be reunited, and on that day… I can tell you how sorry I am for letting you down.”

    Another, written just below: “Marieya, you have a duty to protect your new friends. Honesty may be anything but, and Vantar seems to be going along with whatever schemes he has cooking. Jorgen is mildly antisocial but seems to be screwed on straight, and Fauna… well Fauna seems okay actually. But you need to know, keeping these people safe and close to you will help you to see how much better life can get.”

    Grabbing a quill and some ink from a nearby nightstand, Marieya scribbled a little bit to make sure she had got the ink on right, before going to write a new paragraph.

    “Vantar… is gone now. For everything we did, we couldn’t save him. I tried to comfort Honesty in the moment, but, he needed to be alone. Goddamnit… I should’ve stuck around anyway, I know what it’s like to feel the loss of friends, I know what it’s like and I failed to help anyway.”

    A tear dropped down onto the page and more soon followed, as Marieya tried to suppress her sobbing to avoid waking up the others before moving onto another paragraph.

    “Is this what the life of an exiled phoenix is? No… I’m not a phoenix. Phoenix’s are majestic, honourable, with the misfortune I’ve brought to everyone around me I’m more like an albatross around their neck.”

    She slammed a gloved hand into her face hard, the sound travelling through the room but not stirring anyone who was asleep.

    “I have to stay with them, when I told Honesty that we’re family, I meant it. Sometimes though, families have those who are not the most welcome and I know I’m on my way towards that. If it comes to it, I’ll sacrifice myself for them. Maybe in death I can earn a smidge of redemption, and finally get a chance to be useful.”

    Clasping her hands around the back of her head; Marieya allowed herself a few brief moments of unrestrained bawling. Keeping the noise to a minimum, she allowed herself the relief that comes with crying, letting all the negative feelings and emotions that had been boiling up through the aftermath of the battle out, before finalising her writings with a short sentence.

    “Even in death, you are still my friend. Goodbye Vantar.”

    Seggotan, lord of the sea and mentor of the waves… please, I beg of you, protect Vantar’s soul as he drifts through the tide, he is not one of yours, but I ask you to guide him to the other side. And please…

    Don’t make me bury anyone else.

    Inspiration – Content Warning

    (Note to my DM, Albert: You handled this session amazingly friendo, the battle was tense, enjoyable, and ended up being a good level of difficulty despite original intentions. The preceding work and proceeding explanation is no bearing on your ability to tell a story… this is something I needed to write for me.)

    This entire session was not going to be easy, we were up against an enemy we had never encountered before, and even then, we all knew that our efforts were going to be in vain. A lot of this campaign had been dedicated to getting a Gearforged party member revived, when the player decided not to continue with the campaign, it left a dilemma of how to resolve things. Rather than having a character change for the person playing Honesty, it was decided that killing off Vantar would be better.

    Now… that is why it was difficult for the characters and scenario, but, this fight ended up taking a toll on me mentally as well. Admittedly, the fact that Marieya is very much a projection of myself did not make anything better.

    In the lead up to this session, one of my closest friends had gone through some grief, and because of how close I was to the person he was grieving for, I felt a lot of similar feelings as well… and it took a lot to try resolve my “feeling bad about feeling bad”. I had locked into a mindset that because he had way more reason to grieve, I should just shut up and lock everything inside. It took a late night vent, some reassurance from friends, and a lot of virtual explosions to pull me out of that rut.

    However, there was something else as well. About two days before the session, I had my personal issues regarding abandonment triggered by an event within a social circle (since I know these people may also read this blog, this is also nothing on you), which meant that losing Vantar in the session really ended up hitting a nerve hard around my own loneliness.

    I feel I really struggle with making and keeping friends sometime, some of it conscious, some of it blissfully unaware until it is way too late, which is why when I am presented with the possibility of having friends fade from my life things start to go a bit haywire. Tried to portray that with Marieya, especially through the line:

    “Even in death, you are still my friend. Goodbye Vantar.”

    Even when people fade from my life, and for all the memory problems I have, the good times I have with friends will always remain, and I can hold that close as a memory of positivity.

    To try end this off on a more positive note, I am going to showcase some art my friend Brett (and Honesty’s player) did in the lead up to this session, involving the party reacting to the scenario. He absolutely nailed the reference expression for Marieya I gave him along with making her incredibly beautiful even in sadness. His instagram is bretticus.llewellyn.art if you want to check him out.