Tag: Gaming

  • Redundancy Review: Day 209, “Flipping Freezing”

    Redundancy Review: Day 209, “Flipping Freezing”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning hyperboreans and cryomancers, welcome to Day 209 of Rosalia Rambles Redundancy Review.

    As per the title, it is flipping freezing, one might even say fucking freezing… one is me, I think it is fucking freezing, I just do not like to put swears directly in the titles of articles.

    Swearing within the body? Will do so to my heart’s content, but profane titles are off limits.

    I guess I can use today to talk about my relationship with swearing. If you read enough Redundancy Reviews or know me in-person you know I am no stranger to flowery language, dropping “fuck” in every second sentence and having a love of a good “shit”, but where did my sailor mouth come from?

    In a few short points:

    • Family
    • Work
    • ADHD

    The first one is pretty obvious, whilst they started off pretty well with not swearing in front of myself or my brother, things eventually turned to infrequent swearing in front of us yet at the same time not wanting us to swear, before all pretense was dropped and swearing once more became a common feature in our household. 

    This alone was not enough though to get me to the level of swearing I am today, which is where work comes in, specifically, my old platform lead when I worked at Codemasters who went by the name of “Rye”. Was a lovely guy, really helped me out in the early days of me working there and was generally understanding when I messed things up or needed additional guidance.

    Being from Coventry however, he was someone who dropped swears like they were treat-size chocolate bars on Halloween, and considering after a period of time I was working with him quite closely due to the Live Ops team being a smaller group, it was only a matter of time until I picked up his habit of profane language.

    That said, he was not entirely responsible for me picking up that habit, and if anything, the line of work we both found ourselves in almost necessitated swearing as a coping mechanism for dealing with the deluge of shit we encountered on a near-daily basis. It was a running joke in our Teams chat that if it were not for the security locks holding our devkit consoles to our desks, they would have been thrown out the window long ago.

    Quality Assurance is a field of expertise that requires a steady mind to stay focused on getting a bug replicated or an issue to occur on a long playthrough – cussing out whatever you are testing is a good way of stopping your brain from shutting off during the necessary repetition that this brings, which is where the final point of ADHD comes in.

    It might seem confusing for me to correlate neurodivergence with swearing, but bear with me for a bit. My area of specialisation is within the Extended Reality (XR) industry as a QA tester, this often means I have a moderately heavy lump of circuitry and screens strapped to me head with a non-breathable cushion of foam pressed right against my face, leaving only a small gap where my nose is for moist air to escape.

    Given that sometimes the experiences I am required to test will last me up to forty minutes at a time with very repetitive tasks or a large number of tasks, the only thing that can keep my focus is muttering swears under my breath or, as is often the case, venting my frustrations at the virtual avatars around me to once more stop my brain from turning off.

    These mid-test vents eventually became a source of comedy when it came to watching back my test footage, as my creative application of language would often get caught by the Slack auto-transcriber, leading to questions about the suitability of the content if it featured such harsh language… before they realise that, no, the experience itself did not have swearing, the idiot behind the headset was the source of all that.

    A lot of people consider swearing a dirty habit to have, especially in a professional context, but to me swearing comes part and parcel with the stresses that any job can bring, be it retail or corporate. The important distinction is knowing when it is the appropriate time to use curse words and when they should not be said under any circumstance. To reiterate a piece of advice I was once given and have brought up in a previous review:

    Professionalism is delivering your points clearly and not saying fuck.

    The line has often blurred for me given the fact I have been working remotely for so long, which I do worry has negatively impacted my socialisation skills for the day I might have to return to being in an office full time, but for now I enjoy the benefits of being a remote worker whose line of work allows her to curse to her heart’s content – which is a lot.

    I did not plan at all to launch into an unscripted diatribe about the origins of my swearing habit along with defending the character of those who do swear in professional scenarios, but that is the beauty of the Redundancy Review. We have random topics at all times and sometimes they take on a life of their own.

    It probably does not help my current situation that I am quite attentively playing through Nier Replicant “Ver 1.22474487139…”, speech marks added so as not to confuse the ellipsis that is actually part of the title with my habit of adding ellipses when a thought needs dramatic impact.

    Through playing Replicant, I have once more come face to face with one of my favourite characters in gaming, a lovely, wholesome individual that goes by the name of Kainé…

    …who has some of my favourite profane dialogue in all of gaming.

    She is a character you encounter fairly early on in the course of the story, who eventually joins with your party after defeating a boss she wanted revenge on. Her NPC AI matches similar to what the player character is intended to be, a spellsword brawler who can dish out a good amount of physical damage whilst also using magic spells to support longer combos or enable quick executions.

    True to form with any Yoko Taro game though, she has hidden depths that come to light as part of the multiple playthroughs required to fully understand the story, with her even getting an extended story in “Ver 1.22…” after completing the entirety of the original game. 

    Fun fact, this game is the sole reason that “hussy” features so prominently in my lexicon, due to the acidic banter that exists between Kainé and Grimoire Weiss, your floating magical book that is the source of all your spells.

    This does remind me I should take more screenshots of the game after I make it through my first playthrough so I can have some material ready to use when I eventually want to talk about this game after 100%ing it, but at least I can use this review to post another one of my favourite lines from Kainé.

    There is one more line that I consider my absolute favourite, but I will wait until the proper review to share that one.

    I think that covers it for today, thank you for reading this surprise discussion of swearing in real life and swearing in video games style Redundancy Review. Wherever you are, I hope the Monday blues of the first working day back of the year have not brought you down too much, and if they have, try turning the air blue with a bunch of swearing, that always makes me feel better.

  • Redundancy Review: Day 205-206, “New Year, New Bingo”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning starters and appetisers, welcome to Day 205 and 206 of Rosalia Rambles Redundancy Review.

    So starting my year off with period cramps was fun, and led to me using the first day of a year to just rest, relax, and partake in recreation. Sleeping in, followed by a shit tonne of gaming, capped off with a takeaway pizza and even more gaming – what is not to like?

    But now, things are slowly starting to return to some kind of routine. My partner has received a new work schedule so we have a clearer idea of what kind of days off/holidays we can take in the near future, and I return to work in three days time to see out whatever might be left of my current contract.

    I could spend more time relaxing, but I feel getting myself back into a writing rhythm is the best idea, especially considering one of my new bingo card goals.

    Did one of these last year with my friends, and considering how well it went we have decided to do another round. I feel my card this year is a bit more toned down compared to the goals I set last year, there are some new ones entirely, some based around travel, and a couple of returning goals that I would definitely love to see.

    So, I figured for the first post of the year it would be a fun idea to go through all of the goals, explain the logic behind them a little bit, and explore any challenges/obstacles I think I will encounter with them.

    Starting from the top left, we have:

    Set up spare room properly for friends who want to stay: Pretty self-explanatory, my partner’s gaming room currently contains a very nice bed frame we need to get a mattress for. Once that is sorted we can host friends travelling from abroad who need a place to rest or for anyone to stay over if they need space away from their current situation for a night or two.

    VExpo 2026: Mentioned in my year-end ramble as one of my main highlights of last year, this year I definitely want to attend VExpo again and make it another weekend to remember. Financials and job situation might influence how it takes shape later on in the year, but I know I want to make it

    Write semi-fictional story about being transgender: My mentor Gabi always told me to “write the bloody book already” whenever we talked about writing, and I definitely have the idea in mind for one. My goal is to write a story that can help those transitioning later on in life, creating something that helps those who start their transition past their mid-twenties or even later on than that, something that says “you do not have to have your shit together to make a change for your own happiness”. It is a story idea that has stayed in my mind, and it would be great to bring it to life this year.

    100% Ace Combat 8: Ace Combat 8: Wings of Theve comes out this year at some point, and given how much I absolutely love the franchise along with my goal to generally 100% more games this year, it would mean a lot to me to push for 100%ing the latest entry soon after it comes out… provided it does not get delayed for any reason.

    Get VTuber reference sheet drawn up (Phox, Hina, Axolotl): It should come as no surprise that I have aspirations to be a VTuber myself, though I recognise it is a long journey to get to that point, hence why the goal for this year is set at a more reasonable level of just getting the reference sheet together. Additionally, I have not yet settled on what concept I would want to pursue properly, having the options of my phoenix-fox (phox) fursona, a character I lovingly title “Hina Relucta”, or some nebulous concept involving one of my other favourite creatures, the axolotl. Hopefully I can develop any of these out over the course of the year.

    Write 180 Redundancy Review posts: Had to include my rambles as a goal this year, and considering I managed 120 posts last year, figured I would up the milestone a bit to make it 180, just under half the year worth of posts or averaging about one every two days. Of course it seems a bit silly to say “I will write a daily post about every two days”, but I want to be realistic and consider that the schedule will almost certainly slip throughout the course of the year due to any number of external stimuli.

    Get a Switch 2: Simple and to the point, I would not be opposed to upgrading my Switch hardware to enable myself to not only play new releases that catch my eye, but to also enjoy previous entries in the Switch catalogue without dealing with the persistent performance problems that plagued the original hardware… looking squarely at you Pokemon Scarlet and Violet.

    Visit Swansea again: Near to the end of last year my partner and I took a trip to Swansea for a Hololive Card Game tournament where we were the only two participants. This was a fun time not only for engaging in the event but also for exploring the town and spending time with my partner’s family, a fun weekend trip I would definitely like to repeat at some point this year.

    Get back into miniature painting: The title is vague but make no mistake, this is me relapsing into Warhammer. I would like to actually make this relapse productive though rather than just chasing the need to build something with my hands again, hence why I have been building up a modest collection of old rulebooks from my glory days of playing the tabletop and would be looking to paint my armies properly as well. Fourteen year old me may have been onto something back in the day, so may as well see if she really did have the right idea.

    Acquire clothing made out of exotic materials: What exotic materials you may ask? I am afraid that is for me to know and for you to guess fruitlessly… but considering I am already engaging in innuendo you can probably guess it is something that would not be leaving the house. 

    Start to declutter the flat/find homes for things on the walls: An extension to a goal last year to get more picture frames and hang cool stuff around the flat, this is to reduce the amount of general clutter around the flat by placing things in dedicated homes or by getting more wall mounted hooks to display things properly – specifically foam dart blasters, and potentially looking at downsizing the collection if space starts to become limited.

    Host three board game/cheese board/cheese game/board board parties: Having a stroke near to the end aside, I mentioned that I wanted to spend more time with friends this year, and having made myself a modest cheeseboard at the start of the week has inspired me to host friends to play board games, eat cheese, or do both at the same time. For additional clarification: playing MTG Commander with my usual group does not count toward this goal, it has to be non-MTG games played for it to count towards the party goals.

    Free Space: You have a free space in your bingo board that you do not know what to fill with? Why not Wynaut Zoidberg?

    Go to Glasgow twice to see family: In the wake of my redundancy last year I resolved that I would spend a bit of time up north in Scotland with my brother, sister-in-law, and nephew. It was an extremely fun time, and, finances permitting, I would love to spend more time up there with them, especially as my nephew is growing up extremely fast and it would be nice to be around more with him.

    Go back to a full blonde dye job: Another returning goal, and one that is more personal to my look. Ever since dying my hair fully blonde mid-way through 2023 and feeling how much euphoria it gave me, I want to go back to it. This can be done at home or in salon, but given how much hair I have and how much of a nightmare it is to take care of on its own, I would rather leave this one to professionals even though the price increases dramatically for that.

    Do my full write up on Expedition 33: Even when the dust settles after the new update, even when the conflict that the Game Awards inevitably brought is forgotten, and even when discussion of the game has likely petered out entirely, tomorrow comes. Expedition 33 was a major part of my gaming journey towards the end of 2025, and I still want to share my experience with it as part of my blog.

    100% Nier Replicant and Nier Automata: Hideo Kojima is not the only Japanese game director I have a fascination with, as I also hold a considerable amount of fondness for the works of Yoko Taro, the creative mind behind the Drakengard and Nier franchises. 100%ing both Nier titles on PC is definitely an interesting undertaking, especially given the man’s fondness for insisting on collecting all weapons and playing the game multiple times to see everything in the story, but I want to push myself to experience both games – pain of poor game design choices included.

    Acquire more houseplants: Green is good. Houseplants are good. I want to fill more of my living space with green plants and continue to let new life grow within the boundaries of this flat.

    Find a new full time, permanent job: A goal that is at odds with one another, as fulfilling this sometime within the next six months would almost certainly kill the goal of writing 180 Redundancy Review posts this year, but getting myself back into full time and permanent work would do wonders for both my self-esteem and general situational stability that would enable me to continue living the life I want to.

    Get down to a sub 100cm waistline: Yet another returning goal, but one I hold a fair bit of pessimism for. I definitely want to get my figure down to where it has been in the past, where I was able to fit into a large-size off the shelf cosplay back in my early university days. Simultaneously though, I know my love of food and treats will get in the way of that one massively without major life changes in terms of activity, but we will see how things go.

    Visit Bristol: Bristol was a city I absolutely loved getting the opportunity to visit growing up, either going to a gig for one of my favourite bands growing up or passing through on the way home from a family holiday. Being able to return to the city as an adult and exploring the surrounding area with the resources I currently find at my disposal would be a fun weekend away, and one I know my partner would appreciate for other reasons as well.

    Don’t be so hard on myself when things go awry: Nebulous? Yes. Difficult to measure? Yes. Something I want to try improve on nonetheless? Yes. When things go wrong my lack of self-esteem can and will punch me down severely if given the chance, and this year I would like to try hold myself higher when plans go off the rails or I need to adjust my approach based on changing circumstances.

    Custom cosplay (Hololive? Umamsume? Rosalina?): The penultimate returning goal from last year, now with a bit of added flavour text. Previously I attempted to get a custom cosplay of Shiori Novella from Hololive English Advent which did not end well, but it has not disheartened me. I would still love to get a custom cosplay, though my options have expanded. Hololive is still included, but given my current addiction problem hyperfixation of Umamusme: Pretty Derby, there are definitely options I can take from horse girls. And of course, there is always the goal that would make my childhood self happy, cosplaying as Rosalina from Mario Galaxy – an oddly thematic one given the release of the Mario Galaxy movie coming this year.

    Go to a furmeet: The final returning goal, and a simple one. For someone who is part of the furry community, I do not engage in as many IRL events as I would like to, which is something I definitely want to change in the coming year.

    100% Armoured Core 6: And now the true final goal, a gaming related one to 100% Armoured Core 6: Fires of Rubicon. A series I have not engaged in before but has caught my eye solely for it being a mecha game and me having an absolute love of anything mecha, mechanical, or heavy weapons related.

    That covers every goal, and that covers everything for the first Redundancy Review of 2026. Thank you for reading this edition, wherever you are I hope you have had a relaxing start to the year and that you have set yourself goals that are reasonable, achievable, and help to make you the person you want to become.

  • Redundancy Review: Day 202-204, “The Patent Pending Year End Ramble”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning closers and finishers, welcome to Day 202, 203, and 204 of Rosalia Rambles Redundancy Review.

    I’m waiting in my cold flat when the bell begins to chime
    Reflecting on this past year as it doesn’t have much time
    ‘Cause at twelve o’clock, they take me to the New Year’s Dawn
    The sands of time for me are running low…

    Bit of an Iron Maiden reference to end the year off. Was sitting here trying to think how to write an opening to the year end ramble and Hallowed Be Thy Name just got right into my head.

    2025 is almost over, and for a lot of us it has been one right stinker of a year. There have been plenty of high points throughout the year where the light of hope shined brightly to break through the darkness, but true to the sequence of days this year started with, it really was a “WThF” kind of year.

    Not sure what a “ThFS” year looks like, but I am ninety-percent convinced it cannot be worse than what this year was.

    I am going to get all the negatives out of the way first, because there is:

    1. A lot of them
    2. I do not want the positives being buried by the negatives
    3. Holy shit this year went so wrong in so many ways

    Going to start with the elephant in the room: redundancy. The whole reason I am sitting here writing a series with that word in the title. Working in the tech industry often means that you await news of your next funding round or new business arriving in with bated breath, desperately yearning for a job where you work on a ThinkPad instead, but when the reality hits that you really do not have a job anymore, it hits like a truck.

    For me, I was anticipating it, and had begun job searching anyway… though I was not anticipating it so soon in the year, I was at least expecting to see 2025 in my previous role, so getting sideswiped in May was not fun in the slightest.

    In the wake of being laid off, the lingering resentment I hold towards the UK government came right to the forefront as I navigated the Insolvency Service, Universal Credit/Jobseekers Allowance, and then setting up as a sole trader with HMRC, fighting through bureaucracy at every moment in the short month I was unemployed. 

    Which, yeah, I was only actually unemployed for a month after officially being made redundant. I cannot imagine how some of my former colleagues feel struggling to find work several months after the fact, because that month felt simultaneously long and slow to me.

    Even with the future still uncertain, I do feel I have developed a fair bit due to doing this contract role. Has it been challenging in its own way? Of course it has, I still struggle to reconcile who I want to be with who I currently am, which has been the source of several mental challenges over the course of the end of the year, not helped by seasonal depression being an absolute monster this time around due to how grey and wet the end of the year has been.

    I do feel hardened by everything I have gone through, and not necessarily in the cold & cynical way I was initially on the path of earlier in the year. I still put too much of myself into things that will likely not return the same love and care, leading to me overusing my energy during the day leaving very little in the tank for the evenings and making it so my weekends are more focused on recovery than actually enjoying myself. 

    But I feel myself slowly gaining an acceptance of the future holding whatever it has for me, as much as I feel a latent desire to be in control of my fate. There is very little I can do to change things other than stay the path I am on and wait for opportunities to arise, which this year has definitely had a lot of good ones.

    That is enough about job stuff, time to move on to some minor negative things.

    First off: a custom cosplay going awry two weeks before my big convention holiday to VExpo. That really sucked, even though the resolution to it was an overall positive due to me getting a full refund for shoddy work. It has at least taught me to be extremely anally retentive and specific when it comes time to define the specifications for a new custom cosplay in the new year, a goal I definitely want to try again with, though maybe not entirely with Hololive this time around.

    Secondly, and I mentioned this in the last Redundancy Review: having to fight an online fashion community for besmirching my partner’s honour, another event that came with a lot of negatives, but has some positive linings.

    Was it a traumatic ordeal for the both of us to navigate false and inflated accusations from a bunch of elitist randoms online? Yes

    Did it take away three precious days of our life navigating the ever changing goalposts those upjumped Discord mods enforced upon us? Yes

    Was our privacy violated by the amount of guilty until proven innocent assumptions a group of sad, lonely, and bored timewasters inflicted upon us? Yes

    Did I get a fucking thrill from taking their arguments apart piece-by-piece in an extensive Google Dockey and having a grudge to hold on to in order to live a beautiful life for both me and my partner out of sheer spite? You bet your arse I do.

    And again, if anyone from that fashion community is reading this post because you still feel the need to cyberstalk us, read my words carefully. I am more than capable of holding this grudge until the two year waiting period is up, and then holding it beyond that point to fuel the spite even further.

    God that feels good to get out of my system.

    And finally: not spending enough time with friends, something I have been working on fixing in the last months of the year and want to work on more in the early months of 2026. From pulling out of social engagements at the last minute, having clashing plans that prevent me from making the most of my time with people, or just simply having my mental demons catch up with me at the worst times, there has been less time I have spent with the people I care about most in my life.

    Think that covers every major bit of negativity this year, time to move onto the way more positive aspects of the year.

    Starting with another elephant in the room: VExpo, the absolute highlight of my year, and focus of the best & biggest piece of writing I did this year what do you mean this was almost four months ago now what the fuck it was day 90 I wrote that and we’re on day 204 now.

    VExpo gave me a taste of a life I did not actually think I would have again. One of going out to conventions, meeting like-minded individuals who enjoy the same hobbies that I do, spending time engaging in all my silly hobbies and coming back feeling both the lows of post-con depression and the absolute high of experiencing such a wonderful event with so many memories made.

    It is my goal to return for VExpo 2026, and I want to make next year’s trip even better than the one this year, with hopefully the convention itself stepping up their game to put on an even better show.

    Next up, it has actually been a great year for me in terms of gaming and pushing myself to 100% complete various games, the proudest of which I definitely think is either Monster Hunter Wilds for the surprising reward of the size grind in that game due to how investigations work and how my friends and I were able to share investigations with one another, or Death Stranding Director’s Cut, for the fairly straightforward nature of all its achievements and the fact it is a Kojima game, so I was absolutely enthralled the entire time.

    It is something I would like to bring forward into 2026, picking up previous projects to finally finish off like Mass Effect Legendary Collection and finding new ones like Space Marine 2. Achievements are always special to me, and pushing myself to 100% games is something I seriously enjoy.

    One part of this year that has ended up surprisingly well for me is actually my financial situation. Without going into too much detail and oversharing sensitive information, for someone who lost their job in the middle of the year I actually end this year off with a stronger savings position than what I started in, almost doubling what I had at the beginning. Of course I still have to worry about taxes in a couple months time which will take a decent chunk back out of that savings cushion, but the fact I can be in a position to not be overly worried about that time is incredibly reassuring.

    And finally, I want to end this post off with what I think is definitely one of the biggest positives of this year.

    This.

    The Redundancy Review.

    A series born out of an unfortunate event, turning into my biggest writing project of my life, with several ups and downs and a lot of missed days, I still end this year off with:

    • 120 posts covering 204 days
    • Approximately 120,000 words across those posts, averaging about 1000 words per post and 584 words per day
    • 54 total food and drink reviews
    • 16 posts about VTubers and VTuber related content
    • 1044 views since kicking off the Redundancy Review

    All of which are insane milestones to consider when 2024 was one of my worst years for writing, and 2025, through a shit circumstance, ended up being one of my best.

    The year ends with a certain amount of uncertainty over my future still, but even in the face of adversity, I made the most of this year with amazing goals achieved nonetheless. For the thumbnail, I am going to post the bingo card I made at the start of the year alongside a group of friends in lieu of standard “resolutions”, which turned into a much more fun way to track the year gone by.

    And that does it for the Year End Ramble, and for the year. Thank you for reading this edition of the Redundancy Review, wherever you are, be it in the past or in the future, I hope you are doing well, and that life is on a steady path for you.

    2025 is ending, let us hope 2026 is a year of far simpler times.

  • Redundancy Review: Day 172-174: “Showing Up”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning absentees and truants, welcome to Day 172-174 of Rosalia Rambles Redundancy Review.

    It finally looks as though I am heading out the other end of everything that kicked off last week. My pestilence symptoms have mostly abated aside from a particularly persistent cough that really does not want to go away, and after much pestering of my internet service provider, there is a… sort of resolution to the whole “internet line being cut” thing.

    Put simply, they have to go through a much longer process to reconnect us to the internet due to being on copper lines. Copper lines are being phased out in the UK in favour of fibre, rightfully so mind given how behind some infrastructure is in this country, but it means that old copper lines that get cut off without replacement have a layer of bureaucracy to them.

    On the plus side, the call I had to do this morning was with customer retention who managed to get me a lovely deal together to reduce my monthly payments as part of getting me back online, which I definitely cannot complain about – especially given as the guy I talked to was lovely.

    For now though I find myself working off my phone’s hotspot data, which I thankfully upgraded for this month with the hunch that it would still take a while for my situation to resolve itself. Unlimited data for working and scrolling, lets me keep busy this month at least.

    My hotspot does sort of lead into the topic I wanted to write about today, and ties into me jumping around all last week to co-working spaces and libraries in order to get my work done. It traces back to one of my qualities of “this is really good on paper but I somewhat resent having it”: no matter the hardship, I try my best to show up.

    World collapsing? Trauma resurfacing? Period pains? Does not matter, I will push myself to show face at work and do what I can on a given day. Does this usually lead to me being way below where I would normally be in terms of productivity? Obviously, but I still believe that any progress is good progress, even if it takes an hour to do a test run because of a hacking cough that gets irritated by moving about in VR too much.

    It is what marked me as someone reliable, and that reliability is what people came to appreciate about me. Even as I find myself doubting what this means for me as a professional in the current world, the fact I try to keep up an output of any sorts even when under stress or strain is something that can be considered admirable about me.

    Something to consider when I inevitably end up redrafting my CV after the end of this contract, trying to spin a more consistent story about myself as an individual and selling myself that way. Part of me worries that this site will put me at a disadvantage when it comes to applying to jobs in future given I quite literally wear my heart on my sleeve in these pieces, but, I would rather die honest than live any more days with my mind caged up…

    …that got needlessly dramatic, but hey ho.

    Anyway, as expected for this end of year period, I have not got much to explicitly review, but I do have a screenshot from my latest Stardew session played with only a minor amount of scuff due to the hotspot which I want to talk about.

    This is the inside of my house on my main Stardew playthrough with a friend of mine, and whilst the farm is gradually approaching its final form; the interior decorating side of things is taking up a bit more time.

    The main achievement from this latest play session is down in the bottom-left corner, where a retro-styled cafe has started to take shape next to my kitchen in the dining room extension, something which was added in the most recent 1.6 update. Outside of that I have a fish tank going on with the majority of the legendary fish in there, though there is a lot of empty space to still fill up.

    In Stardew at least, I like using my in-game houses as museums to my achievements, collecting every sort of unique reward or challenging collectibles, as you can probably tell from all the paintings on the wall that I have gathered throughout the game.

    Considering there is still much more to do in this playthrough, I am almost certain I will be able to show a better version of this house in the near future.

    That will cover everything for today, a short journal updating where I am, rambling about something in my head, and talking about something I have done recently. A pretty formulaic article, but thank you all the same for reading today’s edition of the Redundancy Review. Wherever you are, I hope you have a wonderful December to finish out your year, and that the season does not bring you too much chaos.

  • Redundancy Review: Day 171, “Libraries Are Great”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning librarians and archivists, welcome to Day 171 of Rosalia Rambles Redundancy Review.

    Yeah, I know, a single day entry – what a concept. A daily series writing an entry on the day it should go up.

    Okay I am being snarky and facetious, but given the fact I had another thing not go my way yesterday you can forgive me for being a little cynical.

    Specifically, I was unable to book the co-working space for a second day in a row, which meant needing to find another place to park my posterior to attempt to be productive. I briefly considered taking a visit back to my parent’s place, especially given they have full Fibre To The Premises meaning an absolutely gorgeous three-hundred megabits down speed with around a hundred megabits in up speed… but given my dad has also started taking all my old Warhammer bits out of the loft, I would certainly get distracted with that instead of working.

    There was also the option of becoming one of those insufferable people who squat in local cafes to do their work, although I would aim to be a bit more polite than them and actually order proper drinks regularly to my table rather than doing the bare minimum, but then I run into the problem of looking like an absolute weirdo wearing virtual reality kit in a public space, which might mean I get kicked out of wherever I have parked myself.

    My options were not looking favourable, until I started my walk home from the “office” and realised the perfect solution had been right on my doorstep the entire time.

    Shrewsbury Library, an absolutely gorgeous building, and my refuge for today to get myself connected with the hope of getting some work done. Whilst this location carries the same amount of risk that a cafe does in terms of wearing VR kit and looking weird, the table I have perched myself on is in a corner away from the main public areas. This means that I might still get a few weird looks thrown my way, but so long as I keep my voice down during any test runs I should be able to stay productive.

    The major upside to working from the library is that it is a way cheaper alternative compared to booking a co-working space or regular ordering drinks in a cafe, the only expectation is being respectful to my surroundings.

    In general though, I have always loved libraries as the free public spaces that they are, and without the local library back in my home town I do not think I would have been exposed to all of the hobbies I currently enjoy.

    If you cannot tell from the general contents of the website, I am a massive nerd, and a huge part of my formative years were spent in a library. There was a Warhammer tabletop group hosted every Saturday at my local library where I was introduced by an old friend of mine, eventually becoming a regular member at the group.

    It is interesting playing an involved tabletop game in a library, especially as whilst we were allowed to make a modicum of noise, there were moments where we did get told to reign it in a little bit as, after all, it was still a public library. Eventually though as the years shifted on at the club we were moved from a central area of the library to the space at the rear, pushing us out of sight of normal patrons and giving us a bit more freedom to express ourselves.

    This group was actually where I got into the deckbuilding card game “Star Realms” as well. I noticed it in my old friend’s bag one day and got curious, asking what it was. We played a round and I ended up enjoying it so much that I picked up my own copy to introduce to my friends at some of my other gaming groups at the time. This then evolved into me becoming an avid Star Realms collector, and to this day I still place it as my favourite card game of all time – even over Magic: the Gathering.

    Though it was not just the Saturday group that I used the library for. During my summer breaks at university there was usually very little for me to do during the week… granted I should have been studying and actually improving myself on being a game developer but there was also a lot of mental shit going on during that time which held me back. 

    Anyway, back on topic, I would often meet up with a good friend of mine to grab a quiet table somewhere in the library and play card games for a bit, getting both much needed time out of the house and socialisation.

    That is the beauty of public libraries, they go beyond what most people assume as simply being a place to take out books or use the computer, although the latter is definitely a vital service in the current age. Libraries are spaces for anyone to use for whatever purpose, they can act as social hubs, medical centres, or even just a warm place for people to come during the day. 

    They are essential public services, ones that should be funded to the highest degree because of what they can be for people in need. I would not be in the position I am in life without public libraries, and future generations should benefit from the same perks I received from having a good public library in their life.

    Think that covers everything for today, and gets in a somewhat usual dose of left-leaning politics into the mix. Thank you for reading today’s edition of the Redundancy Review. Wherever you are I hope you are able to take a relaxing weekend and recover from whatever has brought you low – treat yourself, you deserve it.

  • Redundancy Review: Day 145-146, “The Albert Hall Diaries”

    Redundancy Review: Day 145-146, “The Albert Hall Diaries”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning thespians and troupers, welcome to Day 145 and 146 of Rosalia Rambles Redundancy Review.

    I have returned from my trip to London and a brief excursion to hang out with my board game friends only to find myself afflicted with a pestilence alongside my period starting…

    …my luck is really something else sometimes.

    But, as is the overarching message of the Redundancy Review, we keep moving, even when the circumstances are against us, and considering how much I enjoyed writing the VeXPo Diaries piece I want to do a similar thing for the Saturday I spent in London going to Metal Gear In Concert at the Royal Albert Hall.

    Waking up

    As mentioned in Day 144, I did not have the best night’s sleep in the hotel bed. A shower was enough to shake off the grogginess before I sat in the bed and passed the time by writing that day’s review whilst watching old TV clips on Youtube. I was under the assumption that my check-out time was at twelve so I had plenty of time to relax and just exist in the pleasingly liminal space of my hotel room.

    Yeah, no, I double checked my booking, revealing that my check-out time was at eleven instead – a fact I discovered at quarter to eleven. This forced me to suddenly drop everything I was doing, focus on rapidly packing and getting myself dressed ready to leave. A ten-minute task all told, my previous experience of needing to run out the door when I was late to classes at uni coming in handy once again.

    Wandering around

    Given I was out of the hotel at eleven and my concert was not until half-two, I had a fair bit of time to kill, and given this was the first time in forever I have been to London without a work engagement, I was presented with the perfect opportunity to just wander around aimlessly using the tourist maps for guidance.

    My first port of call was getting to the Albert Hall itself, a task which only took me around twenty minutes to navigate, letting me grab a picture of the external TV screen showing Metal Gear In Concert being on that night

    I wish I had taken some more photos of the outside of the Albert Hall, as it is a stunningly beautiful building, but alas, my desire to keep wandering took over, leading me down towards the centre of South Kensington where my destination for a big lunch to fill me up for the day revealed itself.

    Honest Burger

    After trying Bleecker, you might have thought I would not be in the mood for another burger, but I am never one to turn down delicious meats, vegetables, and cheese sandwiched between two pillowy buns.

    Honest Burger is a place I have been curious about since seeing it on a Food Tours video, with a focus on simple ingredients to make something delicious. Given my intention that this was going to be my only meal until I got home that evening, I went a little indulgent with a homemade mint lemonade, a small portion of frankly massive onion rings, and the Honest Smash burger with bacon, served with a side of rosemary fries.

    This meal cost a total of £23.49, which broke down into £14.55 for the burger and fries, £3.30 for the small onion rings, and £3.50 for the drink, plus a £2.14 service charge which is listed as optional/discretionary but personally I believe they are a mandatory part of eating out, especially as tipping culture in the UK is not exactly strong. 

    Overall the price lined up with what I have paid for burger meals in London in the £20-25 range, and this was absolutely gorgeous. Again, I have to highlight the fucking enormous onion rings which were crunchy and perfectly seasoned, I could envision myself eating a full plate of those with a variety of dips. 

    The meal as a whole fulfilled its purpose, I did not need to eat the rest of the day minus a few drinks on the way home to keep my energy up.

    Albert Hall time

    Meal finished, I did a brief bit of wandering around and managed to get myself thoroughly lost meaning I had to rely on Google Maps rather than any of the tourist maps to find my bearing again, but I got my way back to the Albert Hall where the cafe bar was open meaning I could get my first (and only) coffee of the day in the form of a £4.60 mocha. Pretty standard for takeaway coffee in the UK, with a pretty standard taste that came along with it.

    Took a while for me to notice but the front desk was actually selling programmes, and as someone who loves little mementos and souvenirs from their nerdy trips I had to get one – especially with this gorgeous front art:

    Additionally I bought myself a t-shirt and a poster with the same art. I want the organisers to see this event as a success because this was an amazing experience I would love to see repeated elsewhere.

    The doors to the auditorium opened, and upon getting my ticket checked I encountered something I have not really seen before: I was offered a ticket to go down to the stalls instead. I had picked the matinee performance rather than the evening performance because I was initially intending to rawdog the entire event in a day before deciding to make it an overnight once I was re-employed, but it was surprising to have that as an option.

    I did not take them up on the offer though, as I was curious to see what my ticket got me.

    I think I made the right decision, I had an end-of-row seat and no one ended up sitting next to me, giving me a lovely bit of private space to immerse myself fully in the music.

    The concert itself

    I did not take any pictures during the show itself, initially I did want to quickly take some stealth photos to get good accompanying pictures for the article, but I found myself enjoying the show so much I did not want to look away for a moment.

    The structure of the show confused me initially, but once it clicked in my mind I was thoroughly impressed. Act I contained music from MGS3: Snake Eater, MGS: Peace Walker, and MGSV: The Phantom Pain – the story of Big Boss, the legendary soldier and clonefather of the protagonist most people know of: Solid Snake, which was the focus of Act II with MGS, MGS2: Sons of Liberty, and MGS4: Guns of the Patriots.

    For someone who has more attachment from the franchise for the Solid Snake games rather than the Big Boss games, I found myself enjoying Act I more than I anticipated, especially as someone who has never properly played Peace Walker. When the orchestra started playing the Main Theme of the game I found myself having this almost proud feeling upon hearing it, the whole “music that makes you patriotic for a country that does not exist” kind of vibe.

    Act II definitely resonated more with me, but because of my attachment to those games than the others I did find myself finding a few criticisms in the setlist… well, nitpicks more than anything else.

    First off, there was no Encounter. The first ever “ALERT” song in the franchise and it was not put into the setlist as part of MGS. It really could have replaced Mantis Hymn which would make for an absolutely exhilarating flow of music to go from Encounter to Hind D, but I recognise that Mantis Hymn is iconic.

    Another nitpick from the MGS setlist is the end theme “The Best Is Yet To Come” did not have a vocalist performing the lyrics, which is especially disappointing considering Donna Burke was one of the guest performers and she sang an English version of the song on the MGSV OST. I know it might have disrupted the flow of the show a little bit because Donna and Stefanie Joosten performed solos at the end of each act but this is such an iconic song due to the lyrics, and missing them out is a shame.

    For all of my other nitpicks though, they were blown out of the water with the conclusion of Act II: Metal Gear Saga, the main theme of MGS4 followed by Stefanie Joosten performing Snake Eater which was then followed up by Donna Burke performing Heavens Divide, a conga line of iconic Metal Gear songs all of which yielded massive cheers from the crowd.

    Speaking of the crowd, one funny audience moment during the MGS2 segment of Act II was someone wolf whistling when the cutscene revealed Raiden for the first time, prompting a wave of laughter to rush over the audience.

    The game footage being in the background was an extremely nice touch to the show, it helped contextualise the music in a greater way and helped the immersion, especially when my nostalgia neurons got triggered from hearing certain songs alongside certain moments.

    Overall, the trip as a whole was well worth it, and a nice time to actually get to explore London on foot without needing to worry about a work meeting or anything else… that said it killed my feet, even with me wearing proper walking shoes. For someone who will extoll the virtues of good public transport links I will seldom use them myself, preferring to walk almost everywhere within towns and cities.

    That covers everything for the Albert Hall diaries, thank you for reading today’s edition of the Redundancy Review. Wherever you are I hope the Monday blues are not hitting you too hard and that you are able to take some time to relax.

  • Redundancy ‘Review’: Day 138, “Sunday Guilt”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning expectants and impatients, welcome to Day 138 of Rosalia Rambles Redundancy Review.

    Daylight savings time has ended in the UK, meaning the clocks went back one hour last night giving everyone an extra hour in bed… or in my case, even more time to spend playing Clair Obscur.

    I am only slightly sorry, it has been a long time since I have had a game where I can do nothing but sit and let myself become immersed in a fantasy world, especially one with so many themes that resonate with my current situation. 

    Though I do feel a little guilty, and I know it is somewhat of an irrational guilt with some grounding in reality. I feel worried that I should be doing more on my weekends, that even after stressful weeks I should forgo any meaningful relaxation time in favour of doing even more job applications or working on every personal project under the sun.

    But that is the “grindset mindset” I have developed from being within the tech industry, of the desire to always be moving, to move fast and break things because you never know what will be born from the wreckage – and it is a mindset I do not want to be in anymore.

    Being real, I am struggling to write today. I have been writing, deleting, and writing paragraphs, feeling completely unsatisfied with whatever I am trying to output and subsequently feeling guilty over that lack of output.

    I am seeing my therapist in two weeks time, so, that gives me both impetus to keep moving and to add what I am currently feeling to my greater notes… should probably send her a link to these posts as well, they do a pretty good job of keeping track of how these past months have gone.

    Also seeing the doctor tomorrow, to talk about the stress I have been experiencing because of work and other life factors, potentially looking at a route back to antidepressants to take some of the load off my brain.

    I will make it through this.

    One way or another.

    There is still so much I want to do.

    And I am scared I may not get the chance to do any of it.

    But I will not know unless I keep moving.

    Considering I am struggling to write today, I am going to skip the review segment, and I am going to make the thumbnail a screenshot that I took during a Clair Obscur cutscene today, being thoroughly called out by one of the characters.

    Short, and not very content-packed as some reviews have been this week, but I am at least still consistent.

    Thank you for reading today’s edition of the Redundancy Review. If you are in the UK I hope the clocks going back has not messed with your system too much, or brought down by how early it gets dark now because of that. For everyone else, wherever you are I hope you are able to relax and that the Monday blues are not too hard to bear.

  • Redundancy Review: Day 118, “Career Uncertainty, Part 1”

    Redundancy Review: Day 118, “Career Uncertainty, Part 1”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning diviners and cartographers, welcome to Day 118 of Rosalia Rambles Redundancy Review.

    Things seem to be returning to normal for me now, I still live the busy life of a SaaS QA professional, but I do not feel the same amount of pressure as I was experiencing last week. 

    It is in this moment though, over four months gone since my initial redundancy and as the five-year milestone of my quality assurance career comes ever closer, that I find myself reflecting on where I am along with where I might want to go.

    I have been trying to write a “living CV” page on this website, though I keep putting it off in favour of other things, so now I feel it is a good time to start off writing a career retrospective along with talking about the moments of uncertainty that have come along the way.

    My career as a Quality Assurance professional started in March 2021, where I joined Codemasters Software Company as a QA Technician. I joined in the Xbox Functional QA team for F1 2021.

    Look, there I am in the credits!

    Honestly, even though it is over four years gone now, and the game is not even available to purchase on Steam anymore which really sucks cause I would love to revisit it for a review, I still hold an immense amount of pride for my first credited video game release – especially when I consider the amount of effort I put into that release.

    Codemasters was my first job ever, so I tried to push myself above and beyond to show what I was capable of. This inevitably led to me getting noticed by the higher ups, not only for my sheer amount of bugs being logged, but for the sheer tenacity I had when it came to throwing myself into test sheets.

    This led to me getting the opportunity to go into the Southam office for a week to try my hand at some audio testing in the, quite frankly beautiful, surround sound room at the recently refurbished QA building. Getting hands on with more specialised testing really left a lasting impact on me, especially as I got the chance to do this only one month into my job.

    Fun fact: this is actually the only time I have worked in an office/in-person setting, the rest of my career has been entirely remote, as I changed roles right as offices were beginning to open up again.

    After that, I continued grinding on. Helping out where needed with requests from my lovely & sweary platform lead (I call him that affectionately, we bonded over colourful language from time to time), continuing to plug away at my test sheets, and maintained the push towards the ever-approaching release date.

    As that time came closer, overtime became available to help push things over the line. Unlike other game development companies which might make crunch time mandatory; Codemasters was on an entirely voluntary basis, with you nominating yourself for certain days to work and it being up to the lead QA’s discretion on who would make it in.

    Now, as I have mentioned I was eager to prove myself and get stuck in.

    Perhaps too eager.

    So I put my name down for every available overtime day between the start of the final push all the way up to the day of the final Build Verification Test (BVT) being sent off to Xbox in order to get the discs manufactured.

    Nineteen days.

    Nineteen days in a row.

    Admittedly, the pay was good. We got time-and-a-half for any Saturday or Sunday work, and considering late May bank holiday fell during this time too that paid double-time – this led to me having enough to buy myself a proper gaming PC once the stressful period was over.

    That said… never again. Never again do I want to work to that same degree because I was thoroughly destroyed by the end of it all. 

    When the eighteenth day came around I vividly remember barely being lucid at my desk. I remember going into work, sitting at my desk, and around eight hours later I logged off before heading straight into bed before day nineteen started with a final rush to do a BVT.

    It was a hard push, and it definitely taught me one of my many lessons about listening to my body.

    Release came and went, but even as the needs of the team shifted with post-launch content on the horizon along with people being migrated across to other projects, my role mostly stayed the same, plugging away happily at my tasks.

    During this time period, a Senior QA Technician role came up within the company, and despite being relatively green I was encouraged to apply by the QA lead and my platform lead. I did land an interview as well where I was complimented for how I handled myself, but ultimately they wanted someone with more experience who could more reasonably step into a platform lead kind of role.

    However, once again, my tenacity and drive did not go unnoticed. Soon after this I was brought into a call with two other stellar QAs from the Playstation and PC team to be told we were going to be made “second-in-commands” for our respective teams, essentially being groomed for management type roles in the near future.

    This meant I was taking on more responsibility, though, given the fact our team sizes had shrunk massively due to projects elsewhere in the company, the team I managed to start off with was ultimately very small. Nevertheless, I was given my first exposure to what it took to organise a QA effort within a large-scale project.

    Though, it was not long though until new hires started rolling in to begin work on F1 22 (EA had decided to drop the “20” part of the name to bring it in line with their other sports franchises) that I got a chance to start guiding and mentoring fresh QAs… which did lead to a funny story.

    It was the week before the Christmas shutdown started, both the QA lead and my platform lead had used some annual leave to add some extra time to a well-deserved break – this left me the de facto “leader” of the Xbox team in their absence.

    One day, one of the newer QAs came to me with a question relating to specific Xbox console guidelines. I was unsure of what he was asking, so I said to give me a minute whilst I went to my platform lead…

    …oh wait, platform lead is not in. That is fine I will just go to the QA lead…

    …no he is not in either…

    …shit…

    …I am the one in charge, I need to get him an answer.

    I hastily searched through the very helpful glossary of Xbox terminology I had been provided at the start of my job to get him an answer, letting them log the bug report correctly and carry on with their day unimpeded.

    F1 22 started on schedule, and whilst I was still required to get F1 2021 over the line in terms of the final bits of post-release content – primarily battle pass stuff – I was still hard at work making my mark on the new project too, hoping to maintain my crown as Rosalia, Queen of the Bug Leaderboard.

    But… I was also wanting for more. First of all I wanted more money, as for all the above and beyond what I was doing it was still minimum wage for the time, but also I wanted a new challenge. Initially I did try branching out into writing roles once more but also kept applying to QA roles as well.

    I interviewed for Immerse, and shortly after I moved into my new flat early in 2022, I got the job offer from them which started my now nearly four year long stint in the SaaS XR industry.

    Although, I needed to tell the people at Codemasters that I would not be continuing my employment with them. Due to the nature of my role, a full-time contract which was periodically renewed, all I really needed to do was give notice that I did not intend to pursue a renewed contract with the company.

    What I did do though was call both the QA lead (who was my manager) and my platform lead. During the call with the former he knew it was coming due to being put down as a reference for one of my applications, but he understood that someone of my skills wanted to try out different environments.

    My platform lead had a very different initial reaction:

    “Who’s upset you? Tell me and I’ll thump them for you!”

    He was a very bombastic character, and even through those jokey moments he understood why I was leaving, wishing me the best.

    I left Codemasters end of March 2022, a week later I would start working at Immerse which began a chapter that has defined, and continues to define, my current adult life. But that story is for another time.

    Still got my name in the credits for F1 22 though.

    So, what does this all have to do with uncertainty?

    Because at every key story moment, from starting out to overtime, the senior QA interview to being the second-in-command, to even deciding to take the plunge to leave: I was uncertain.

    The title is a dual-meaning. I currently experience uncertainty about where I want my career to go in the wake of drastic changes within the last four months, but simultaneously, I have made my career in spite of uncertainty. 

    Even when presented with opportunities where I was never fully sure how they would go, I always said yes.

    When I was unsure on what I should be doing, my head was still down and I still moved forward.

    I am a career uncertain, and whilst I do not know what direction I may take next, I do know that my tenacious & enthusiastic spirit will come along with it.

    Maybe next time I will tell the story about how that spirit persists even when the flesh is spongy, bruised, and extremely tired.

    So many stories to tell, guess that is as good a reason as any to keep writing them down. To be honest the above does not even begin to cover everything I experienced at Codemasters that stuck with me, so even more reason to keep writing.

    But even though I have written damn near 1800 words, I still think I should get a review subject in here somehow.

    Yeah, let us go for the random object I had to hand – not like it is an uncommon theme on the Redundancy Review.

    Well, not entirely random, as when it comes to buying drinks there is one specific reason that comes to my mind whenever I need to buy apple juice.

    Last week was extremely stressful for me, balancing work, periods, and trying to stay generally healthy. Unfortunately for me, one thing always happens when I am placed under large amounts of stress: my stomach starts getting fucked up.

    One thing I have always found helpful in mitigating that is apple juice, especially a more “wholesome” brand like this Cawston Press carton where it is more likely to pure juice rather than from concentrate, it helps put my stomach at rest in a way that ginger or turmeric based products often struggle to.

    This carton specifically cost me £3.95 from a local and small greengrocer that I love going to for its wide variety of more off-brand products than you would find in a supermarket, plus shopping local is always the best route to take where possible. Admittedly it is definitely a steeper price that what you would pay elsewhere, but supporting local can be like that sometimes.

    Anyway, that will do it for today, it has still been surprisingly stressful even though I have managed to find the time to write today. Thank you for reading today’s edition of the Redundancy Review, wherever you are I hope the Monday blues are not hitting you too hard, and that the week ahead looks clear for you.

  • Redundancy Review: Day 114-117. “Attempting to Stabilise”

    Redundancy Review: Day 114-117. “Attempting to Stabilise”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning rudders and canards, welcome to a big catchup post covering Day 114 to 117 of Rosalia Rambles Redundancy Review.

    So on top of my period destroying my body entirely, this week was also one where my day job decided to massively ramp up for various deliverables, which obviously takes priority that day over my unpaid writing practice.

    Usually, I write the Redundancy Review during my lunch or working on it whilst I wait for apps to upload or process, with the final touches coming after I finish – such as getting the piece into WordPress and adding in the images before publishing & uploading to BlueSky.

    But given the intense stress of this week, I reprioritised my evenings into focusing on rest, even reducing the amount of complex cooking I was doing during the week and instead put my energy into making meals that did not require much effort.

    And even now when trying to write this out, I feel exhausted. Both mentally and physically, I am still trying to catch up with what happened this week to try get myself back into the mindset of writing every day to keep myself sharp.

    There are a lot of topics I still want to cover in my style, and I still have a lot of stories to tell, but for now, I think resting is the priority.

    Hence why today’s review is going to be a bit ramshackle due to the fact I will be pulling screenshots off of my hard drive from ages ago to help make my points.

    In the dark recesses of Rosalia Rambles history, there exists a review of Ace Combat 7, you can read it here if you so wish, but considering it is nearly five years old at this point, I think it is time I do it justice in my new style and with less of a critical stance & more of my ‘review’ stance.

    When it comes to niche Japanese franchises, Ace Combat is definitely up there for me. I got introduced to it by an old friend back during my uni days and, despite being very skeptical that I would enjoy the game, it instead became one of my favourite series of all time.

    Wherever you are, old friend, I hope you are doing well in life, and that you are happy. It really was all I wanted for you, even if I could not provide it.

    Ace Combat 7 is the most recent entry in the franchise, coming out in 2019, and whilst I have a very respectable playtime on PC; my first experience with the game came on PS4, which I think goes to show how much I enjoyed the game that I decided to rebuy it on a different platform and play through it all again.

    The goal of the game is good, clean, arcade-style flight simulator fun. There are twenty campaign missions ranging from your standard “take down bombers and escorts attacking your base” to “destroy the required amount of enemy assets in time”.

    Though, I do want to highlight the story of the game along with re-emphasising the year it came out. For coming out in 2019, there is a heavy focus on the usage of drones in war, including the inciting incident of the game being an autonomous drone attack being carried out in the “protagonist” nation using drones hidden in shipping containers.

    Considering that exact scenario has played out in the Ukraine/Russia conflict with the former side using that exact tactic on the latter, it feels almost spooky to revisit some of the themes in this game.

    If you care about spoilers, here is your small-scale spoiler warning for Ace Combat 7, skip ahead until you see an image of a glowing fighter jet, where I will change topic.

    During the game you see cutscenes of your rival ace, Mihaly, taking part in experiments that are providing training data to the drones. Once you get to the final mission, two advanced drones are revealed that are carrying Mihaly’s data, with the objective of uploading that data to drone factories around the world to mass-produce these AI-powered war machines.

    Again, this game came out in 2019, and to me having a plotline like this in a game about fighter jets feels ominously prophetic, bordering on Metal Gear Solid 2 levels of a plot being way ahead of its time.

    Simultaneously, there is writing that echoes the anti-AI sentiment of today through the message of drones versus human pilots:

    Screenshot grabbed from Ace Combat Fan playing Mission 18 on Youtube: https://youtu.be/l-f8ObKfJh0?si=MkBzUIw5sqsVHQHs

    Like with most games with a modern military setting, there needs to be a level of media literacy to both appreciate the themes whilst recognising that the game is acting as propaganda for various companies like Lockheed Martin and Boeing, this is often why when I talk about these games my general mantra for discussing them is:

    “War bad, planes rad”

    (thank you to Oboe Shoes Games on Youtube for that brilliant phrase)

    Even in the mission where the above sentence is spoken, you as the “protagonist” are in the midst of committing a war crime by attacking a site of historical slash cultural significance to pillage their supplies, so, the ahead of its time message is balanced out by the horrors.

    Anyway, that is enough story discussion, time to put up the signal that people can come back.

    Ahh, glowing X-02S Wyvern, you are one of my favourite stupid additions to the game in the form of DLC.

    Once again I show I am not immune to propaganda, but that does not minimise my love for this game. Planes are indeed rad, and getting to fly them in video games is one of the most exhilarating experiences I have ever had the pleasure of partaking in. Ace Combat 7 pushed me to my limits as I tried 100%ing the main campaign, doing all the side objectives, hidden aces, and in-game medals. 

    I still need to properly immerse myself into the multiplayer to bring up my Steam achievement count to the top, but I have proven myself in the way I want to, and that satisfies me.

    Ended writing way more than I anticipated about a plane game, but I think this has done what I wanted it to in getting the juices flowing again. Thank you so much for reading today’s edition of the Redundancy Review, wherever you are I hope you are able to make the most of a relaxing Sunday before the Monday blues come back at you.

    Ace Combat 7 is available on Steam, Xbox, Playstation, and Switch, so if my review has made you at all curious, give it a go!

  • Redundancy Review: Day 110-111, “Shark Attack!”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning hammerheads and nurses, welcome to Day 110-111 of Rosalia Rambles Redundancy Review.

    After a long relaxing weekend where nearly nothing was able to bother me, I now return to my desk full of one thing…

    …estrogen.

    Yup, the best way to end a fantastic set of days in which I felt the best I have in several months is me entering into the week starting my period once more which brings paranoia and overthinking back into my mind. Yum.

    You would think after almost three years of being in this cycle, there would be some measure of “used to this” with the fact my body decides to destroy itself whilst throwing my emotions into flux for up to a week, but nope – it still hits like a truck each time and brings out the worst of my inner monologues to put me in a funk.

    I carry on though, in spite of everything that could hold me back, to continue writing the part of my story that I currently find myself in the midst of: one girl trying to find her way in a world that is rapidly changing around her, all the while trying to keep herself on a good mental path.

    And sometimes, part of that story is having a brain that decides you need to feel inexplicably worse about everything going on in your life as if there is not a long history of things going your way.

    So, rather than go into any of the thinkpieces or in-depth stories I usually like to tell, I am going to go straight into the review section of today, and in honour of Title Update 3 coming out for Monster Hunter Wilds, it is time to go over one of my favourite musical tracks from the game that got me into the franchise as whole: Monster Hunter Rise.

    Not only is this one of my favourite tracks, it belongs to a monster I think is in contention for being my all-time favourite within the series as a whole – Crimson Glow Valstrax.

    For those who might be unaware, I have a massive fascination with fighter jets due to playing a large amount of Ace Combat, and this interest made me fall in love almost immediately with Valstrax’s design, being a peregrine falcon crossed with a dragon and then because that was somehow nowhere near badass enough, throwing a fucking F-22 Raptor into the mix to form an absolutely gorgeous design.

    And that is just its base design, as the Crimson Glow (shortened to CG for ease) variant in Rise takes the base form of Valstrax, adds in an unstable core of dragon energy to increase its aggression, and make its theme a thousand times more terrifying – especially if you are fighting the Risen variant found within the Sunbreak expansion.

    If it were not for Rey Dau coming into the mix with Wilds, Valstrax would be my definitive favourite monster outside of my meme pick of Dodogama, but that is a debate for another time.

    As additional comparison, I will be comparing CG Valstrax’s theme to the original Valstrax theme from Generations Ultimate, found here. Note: I have not played GU (a cardinal sin, I know), so my impression will be solely based on how I react to the music.

    Right from the start, CG Valstrax’s theme presents an aura of intimidation with a choir coming in to herald the arrival of this magnificent creature before launching into the main body of the song, which honestly makes me feel as if I am being relentlessly pursued by an apex predator.

    This differs from how the original theme makes me feel, as the progression of the song makes original Valstrax feel like a regal creature – one that is still completely capable of destroying you, but one that views your encounter more like a dance, a coordinated exchange of blows with two equally matched combatants. 

    CG Valstrax has no such illusions, they are driven solely by the amount of dragon energy coursing through them, and they want you dead.

    This is best exemplified during what I refer to as “the chase” section of CG Valstrax’s theme, shortly after the chorus concludes. In the GU version, this starts at the timestamp of 1:15, and honestly, I think there is nothing much to say about what plays out here before it returns to the start of the song.

    There are strings, there is choral singing, but this section of the GU theme honestly lets me down compared to how the CG theme plays out at the timestamp of 1:40.

    It is entirely possible I am blinded by bias, but you cannot deny how much more impactful “the chase” section of the song sounds in CG Valstrax’s theme, this version is the whole reason I call it “the chase” because it actively sounds as if you are being chased down and the rapid notes of the choral singing is your hunter panicking as this out of control creature bears down on you.

    Ultimately though, I love both versions, as I love both versions of Valstrax for what they represent for Monster Hunter. Crazy ideas that sound silly on paper, brought to life through detailed ecology.

    Some might disagree and say that Valstrax goes too far along the line of silly, but when you look at the similarly bizarre but beautiful designs of “T-Rex with a flaming sword for a tail” and “wyvern that creates explosive scales out of excreted oils”, I think a peregrine falcon dragon fighter jet is right at home.

    That will do it for today, I need to get back to my day job. Thank you for reading today’s edition of the Redundancy Review. Wherever you are, I hope the Monday blues are not bringing you down too hard and that you can find some time to relax today.

    As a little bonus, OG Valstrax’s theme won the Hunter’s Choice Best Monster Theme award over a year ago now, and in honour of that it got an EDM-style remix which, like the main themes, sounds absolutely fantastic.