Tag: Satisfactory

  • Redundancy Review: Day 323-325, “Sleep, and lots of it”

    Redundancy Review: Day 323-325, “Sleep, and lots of it”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning nocturnals and diurnals, welcome to Day 323 to 325 of Rosalia Rambles Redundancy Review.

    Yeah, no, the streak broke, but the streak resumption is still way shorter than what it was before. In short: periods suck. Emotional volatility and feeling drained by most things led to writing falling by the wayside in favour of recovery, but some positive things did happen in the interim.

    (end screen courtesy of my Gunlance friend, cause I was coming down so hard from the fight that I forgot to take a screenie)

    Me and my group of Monster Hunter friends finally came together to get me to beat Savage Omega. It took one initial attempt to dial things in after having not played so long, but the attempt after that went as smooth as anything, with no faints and being done in a smooth sub twenty minute time.

    It was one of the last things I needed to do to start considering my base game experience in Wilds to be “complete”, and I still love how Omega was implemented into the game from both the story and the gameplay perspective. 

    I should talk about Wilds more in future reviews, for all of its launch faults in terms of performance on PC, the experience I have had with it has been nothing short of phenomenal. In general I feel I should do more gaming-based reviews, or write more about games in general – try to inject some positivity into a space that can often be overwhelmed with negativity.

    In general, I follow the logic that I am not a critic, nor am I qualified to be one. I exercise my critical thinking skills and can approach stuff from a critical perspective, but my intention is to hopefully have the vast majority of the Redundancy Review be more about personal experience than critique.

    Outside of that I have been working hard on yet another Satisfactory engineering project, this time on a world my partner and I are playing together. I said early on that I wanted to handle the power generation for the world, and after some amount of trial and error I have been able to construct the first two floors of what I am referring to as “The Tower of Power”, something that will ideally be our central hub for power generation along with some smaller stations along the periphery of our world. It needs further refinement, but I am very happy with what I have been able to achieve in terms of engineering.

    But overall, what have I been doing the most?

    Resting.

    Sleeping in late.

    Enjoying my time with things.

    Indulging in the things I enjoy.

    Today I slept in till almost noon, and catching up on that amount of sleep feels fantastic. Given the nature of my work and life, I tended to run on a sleep deficit that often caught up with me very quickly in certain circumstances, leading to me constantly projecting the outwards appearance of being half asleep, alongside medicating myself heavily with various strengths of caffeine to have some measure of function throughout the day.

    It is still scary to consider the prospect that I am about to be unemployed once more, especially given that I want to use this as an opportunity to grow into something beyond what I currently am – even if I do not fully know where I am going next.

    For that though, I refer to an image that I have pinned in the DMs between myself and my partner on Discord. It is something that I am using as one of many guiding philosophies in how I am going forward in this strange new existence.

    I am going to pursue myself, both to recover from the pain and heartache that giving my all into a career has inflicted upon me, but also to grow into the person I want to become: a healthier, more put together version of myself.

    That will cover things for now, hopefully tomorrow brings about a more substantial Redundancy Review, especially as I am currently out and about with some tickets to go see a wildlife photographer give a talk, courtesy of my lovely parents.

    Thank you for reading this short catchup for this edition of the Redundancy Review. Wherever you are I hope you are able to take it easy this weekend. Indulge in your favourite food or drink if you can, you definitely deserve it after what came your way this week.

    No matter what you end up doing, I am proud of you. Never forget that.

  • Redundancy Review: Day 319, “Eepy”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning baristas and bartenders, welcome to Day 319 of Rosalia Rambles Redundancy Review.

    Being upfront, I am knackered right now.

    Saturday is normally a sleep-in day for me anyway, but things moved slowly up until I got the impetus to go shopping for the supplies needed for tomorrow night’s dinner and snacks for a film night with good company – said film night then taking up most of the time I could work on writing afterwards and now I am just lying here in bed typing out whatever my brain will allow me to.

    Which is not a lot, honestly.

    So uhh…

    Here is one of the megastructures I have built in Satisfactory. I refer to it as the “Basin Shell”, because it is built over the basin of a large waterfall and whenever I build a structure in Satisfactory over water I tend to append “Shell” onto it after the Big Shell in Metal Gear Solid 2.

    This was built as I severely needed to upgrade my power infrastructure going forward in order to accommodate the amount of structures I would need to construct and wanted to avoid brownouts or the fuse blowing wherever possible… there is a slight possibility I went overboard in this construction project as I was able to support a large factory in my home base and then build a massive shell project over another body of water, fully rig that up with power, and then nowhere near run out of power until I upgraded the grid yet again.

    Building megastructures is the thing I enjoy the most in Satisfactory. I know the overall goal is “the factory must grow”, and Part A needs to make Part B and Part C, but there’s a certain satisfaction (get it) in building a massive structure that only fills one purpose rather than having new components introduced to an already spaghetti-like machine.

    Maybe when I finally finish it, I will talk a bit about the other shell project and how it came together.

    In the meantime, that will do it for today. Thank you for reading today’s edition of the Redundancy Review. Wherever you are, I hope you can rest as well as I am going to tonight.