Tag: soda

  • Redundancy Review: Day 321, “Career Uncertainty, Part 2

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning admirals and commodores, welcome to Day 321 of Rosalia Rambles Redundancy Review.

    Off the back of getting rejected for a job role I was pretty excited for, I continue to persist in my goal to write a daily series. Heads up that this edition might read a bit more like a rant in some areas, as I am going to be talking about career stuff as I briefly alluded to yesterday.

    About eight years of my life has been spent either aspiring and studying to enter the tech industry, or working in the tech industry itself. As a twenty eight year old, this means approximately one quarter of my life has been spent in the tech space.

    This started with me going to university to study Computer Games Technology, with the hope of becoming a games programmer of some description, either working on my own independent projects or joining some large studio to be a cog in the machine. Admittedly it started well, with both my first and second year having good results in what I was attempting to do with my coursework.

    Not without struggle though. My second year in particular was plagued with a lot of struggle and tense moments as things heated up, particularly in the first semester more than anything else. 

    Third year… was the hardest. The first semester had me navigating a lot of personal issues that impacted my work in a negative way that whilst I was still fulfilling deadlines and getting on with things, I was not pushing myself on working on things that were not coursework, which is definitely one of the things that you need to succeed as a programmer by improving your skills.

    With the gift of hindsight, whilst I knew how to navigate programming, I am not built to be a full-time programmer. The idea of spending a full work day sitting in front of an IDE (or more realistic to the modern day, an agent prompt window) did not appeal to me in the slightest.

    This issue was compounded when my second semester was interrupted by the COVID-19 pandemic, forcing things online, disrupting the deadlines I had and disrupting the flow of the group I was working with at the time, causing things to fall behind.

    I still graduated, with a First class degree no less, specifically because the module I scored highest on, as part of a course dedicated to building me up as a programmer more than anything else, was Consultancy and IT Management, which was around building a case study to upgrade a company’s IT infrastructure… which I feel reflects the current me pretty nicely, but is still funny to look back on.

    As is evident from my many previous stories, I did not in-fact go into programming full time. Whilst someone in my life at the time tried to push me to work on personal projects so I could put together a more proper portfolio, the drive was not there, and I should have admitted that way sooner, both to myself and that person.

    So I spent six months unemployed, trying to work on writing when I can but mainly resolving a bunch of personal issues more than anything else. COVID jobs market sucked, and I did have some interviews, but not much success.

    That was until I interviewed for the position of QA Engineer at Codemasters, which I have talked about at length in my Day 118 Redundancy Review. This set the trajectory for where my career has taken me today, with a year spent in the games industry until I pivoted into working for an XR company that specialised in both bespoke VR content and an educational platform.

    This is where I have spent the majority of my career, building myself up as a QA initially before my mentor Gabi took me under her wing and started to build me up as a producer as well… I should reach out to her again, especially now with shit hitting the fan again. She is one of the reasons I have as much resilience as I do today, and I still try to internalise one of the last things she told me when the company went to shit:

    “You are a person worth knowing.”

    I gave a lot of myself to that XR company, pushing myself beyond my limits and learning as much as I could with each project. I definitely pushed a little too hard in some instances, as I had to have at least two periods of leave that were due to the stress catching up to me… well, the latter one was purely stress, the former was due to me catching COVID and severely underestimating how long it took to recover – I kept coming back to work only to have myself punched back down by how sluggish my body felt, something I still struggle with today as I most definitely have some variety of Long COVID after catching it twice.

    My aim was to make myself indispensable, if a little neurotic in how I approached things. Stubbornness is a genetic trait I fight against every day, and it definitely affected how I communicated with my colleagues at times, both in positive and negative ways. Regardless, I made my mark, and navigated responsibilities I would have never considered in the year prior. 

    But now we get to the hard details, and that is what it is like to work within startup/scaleup culture. I will try to frame this with the positive aspect first followed by why it can cause psychological strain in certain scenarios.

    First off, team size. After coming from Codemasters where a single platform QA team would be around fifteen to twenty people at peak times with the greater QA team easily being one-hundred people and above, going to a company which never went above fifty people at the peak was certainly a cultural difference.

    The primary perk of this was knowing who you worked with well, especially after my part of the company got reorganised into a proper studio team where we would have a general standup and retro alongside project specific meetings. This meant I got to know people on a personal level, learning about their hobbies, how they prefer to work, and who I could ask certain questions of. A lot of my old colleagues were incredibly chill people, and very supportive of me as a trans person – one distinct memory I have is absolutely bawling on the shoulder of one of them after I had to dip from a company dinner because of a murder mystery actor making a rather crass transphobic joke, which I spent a fair bit of time not wanting to ruin his very nice jacket with my snot or tears.

    The main downside of working this way is that responsibilities had to be shared almost all of the time, often leading to moments where my plate would be filled with all different tasks that needed to be balanced or differing deadlines, requiring precision prioritisation in order to get things done, which I managed to do most days, but the stress definitely felt intense on some days, especially while I was working towards being a producer, often having to balance QA responsibilities along with my production responsibilities.

    To bring things back to the positive, this does mean I can prepare, practice, and perform a presentation in a relatively short timescale, something I utilised in a recent interview to do the above in around half an hour. AI might be able to do a similar thing, but I can do it much cheaper with fewer resources, like caffeine and painkillers as opposed to context and tokens.

    Second main perk is being treated like an adult in regards to working patterns. Codemasters offered me flexitime but this was a measured arrangement, where if I signed out early on any given day, I would need to make up that time later on in the week, or vice versa where staying late one night meant I could sign out earlier. Work is hard and intense within startup culture, but so long as the work is being completed by the deadline, I was free to work however I wanted, which is an absolute relief to an ADHDer like myself, as forcing myself to work on a pattern that is not mine does my head in.

    Downside of this all? Overtime was very rarely compensated, partially due to the fact my compensation was already pretty generous, but this meant any time I needed to stay late or start early often resulted in nothing but a congratulations, which was actually less than what I got in the games industry, as I got time-and-a-half for any weekend work and double time for any bank holiday. Flexing my life for the needs of the business was also a requirement, which became particularly annoying on the day after my partner moved in with me, where I was supposed to cook our first proper meal together but ended up needing to stay multiple hours past my usual finishing time to help get something out the door, which ended with no result anyway.

    (small aside: I do not believe in the discussion of wages being taboo. Possibly a Gen Z thing, possibly a leftist thing.)

    And finally, the thing that I cannot highlight any positive for, or even try to talk about in a positive way: layoffs, and funding.

    There is no way for me to discuss this part of working in a startup or scaleup without going overly negative, because this shit absolutely destroys lives, morale, and direction of a company. In my five year career, I have survived three rounds of layoffs, and being laid off twice. Two rounds of those layoffs have been in the XR industry, where I had to watch friends and senior colleagues disappear whilst I was still around, leading to some serious survivor guilt developing which got worse during the second round.

    No one can dodge mortar shells forever, though it seems appropriate that for someone who survived layoffs three times, it would obviously take the nuke of administration/insolvency for me to finally get hit, leading to where we are today with the Redundancy Review and the “season 2” we are currently within due to the second layoff.

    So, what is the moral of me running through this all?

    Because whilst I can continue on in the tech industry, and there is definitely a real possibility I stick around if a good opportunity arises, everything I have run through has worn me down bit by fucking bit, and I am done. The games industry is undergoing constant shifts with layoffs, closures, and cancellations, the tech industry is going all in on AI which leads to fewer opportunities being created, and pretty much all of my friends have told me to move away from startup culture for the sake of my own health.

    That leaves me contemplating going down the path of the starving artist, which has its own set of pitfalls and would lead to even more career uncertainty than I am facing right now….

    …but when has that ever stopped me?

    The world needs more LGBTQ+ artists making works public, especially trans artists to try show those falling victim to culture war topics that not only are we real people, we are also nothing like what the media portrays – I literally do not like going to the toilet in public at the best of times I am certainly not going to be doing heinous shit in a women’s toilet.

    I did not intend for this to become such a long piece, but the words kept flowing as I kept typing, but now we need to do a review topic. Something shorter than usual, and I have something just for that.

    This is a can of Poppi, a brand of soda that was launched in the US in 2018 as a “gut healthy” soda with it recently launching in the UK in Pret A Manger and Tesco locations. I saw it multiple times in my local Tesco express, but considering it is £2 for an individual can or £4.50 Clubcard Price for a four-pack, I never really had the impetus to try it until today, where I went to grab a meal deal lunch for my partner and decided to include it as the drink as repayment to myself for running this errand.

    And I am very glad it came as the meal deal drink because holy shit I do not consider this worth £2 for a can and I would be at a stretch to pay £1.12~ per can in the four-pack.

    Comparing Poppi to a standard fizzy orange drink in the UK, Tango and/or Fanta, it barely has any orange flavour to it, or even much fizz to it, kind of tasting like a squash made with an extremely flat sparkling water. I am someone who does not even like Fanta, but if I had to take the pick between Fanta or Poppi I would take Fanta every time.

    But it is a healthy soda, so obviously it would not taste as good as a processed and high-sugar drink.

    I will concede that point, but counter with the comparison I made. A glass of orange squash has more orange flavour, but would also have more health benefits in term of hydration and be substantially cheaper than paying £1.12-£2 for a can of supposedly “healthy” soda.

    Note to self, Robinson’s Squash for a future Redundancy Review topic.

    Just about 2300 words for today, the longest I have written in a damn while.

    Thank you for reading today’s edition of the Redundancy Review. Wherever you are, I hope you are able to relax and that the Monday blues are not hitting you too hard.