Tag: stardew

  • Redundancy Review: Day 172-174: “Showing Up”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles)

    Good morning absentees and truants, welcome to Day 172-174 of Rosalia Rambles Redundancy Review.

    It finally looks as though I am heading out the other end of everything that kicked off last week. My pestilence symptoms have mostly abated aside from a particularly persistent cough that really does not want to go away, and after much pestering of my internet service provider, there is a… sort of resolution to the whole “internet line being cut” thing.

    Put simply, they have to go through a much longer process to reconnect us to the internet due to being on copper lines. Copper lines are being phased out in the UK in favour of fibre, rightfully so mind given how behind some infrastructure is in this country, but it means that old copper lines that get cut off without replacement have a layer of bureaucracy to them.

    On the plus side, the call I had to do this morning was with customer retention who managed to get me a lovely deal together to reduce my monthly payments as part of getting me back online, which I definitely cannot complain about – especially given as the guy I talked to was lovely.

    For now though I find myself working off my phone’s hotspot data, which I thankfully upgraded for this month with the hunch that it would still take a while for my situation to resolve itself. Unlimited data for working and scrolling, lets me keep busy this month at least.

    My hotspot does sort of lead into the topic I wanted to write about today, and ties into me jumping around all last week to co-working spaces and libraries in order to get my work done. It traces back to one of my qualities of “this is really good on paper but I somewhat resent having it”: no matter the hardship, I try my best to show up.

    World collapsing? Trauma resurfacing? Period pains? Does not matter, I will push myself to show face at work and do what I can on a given day. Does this usually lead to me being way below where I would normally be in terms of productivity? Obviously, but I still believe that any progress is good progress, even if it takes an hour to do a test run because of a hacking cough that gets irritated by moving about in VR too much.

    It is what marked me as someone reliable, and that reliability is what people came to appreciate about me. Even as I find myself doubting what this means for me as a professional in the current world, the fact I try to keep up an output of any sorts even when under stress or strain is something that can be considered admirable about me.

    Something to consider when I inevitably end up redrafting my CV after the end of this contract, trying to spin a more consistent story about myself as an individual and selling myself that way. Part of me worries that this site will put me at a disadvantage when it comes to applying to jobs in future given I quite literally wear my heart on my sleeve in these pieces, but, I would rather die honest than live any more days with my mind caged up…

    …that got needlessly dramatic, but hey ho.

    Anyway, as expected for this end of year period, I have not got much to explicitly review, but I do have a screenshot from my latest Stardew session played with only a minor amount of scuff due to the hotspot which I want to talk about.

    This is the inside of my house on my main Stardew playthrough with a friend of mine, and whilst the farm is gradually approaching its final form; the interior decorating side of things is taking up a bit more time.

    The main achievement from this latest play session is down in the bottom-left corner, where a retro-styled cafe has started to take shape next to my kitchen in the dining room extension, something which was added in the most recent 1.6 update. Outside of that I have a fish tank going on with the majority of the legendary fish in there, though there is a lot of empty space to still fill up.

    In Stardew at least, I like using my in-game houses as museums to my achievements, collecting every sort of unique reward or challenging collectibles, as you can probably tell from all the paintings on the wall that I have gathered throughout the game.

    Considering there is still much more to do in this playthrough, I am almost certain I will be able to show a better version of this house in the near future.

    That will cover everything for today, a short journal updating where I am, rambling about something in my head, and talking about something I have done recently. A pretty formulaic article, but thank you all the same for reading today’s edition of the Redundancy Review. Wherever you are, I hope you have a wonderful December to finish out your year, and that the season does not bring you too much chaos.

  • Redundancy Review: Days 70-74, “Small Victories, Big Losses”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia’s Rambles)

    Good morning bassists and drummers, welcome to a massive catch-up post for a bunch of missed days of Rosalia Rambles Redundancy Review.

    A lot of what I write for the review is self-indulgent. I talk about my emotions, things that make me feel happy, and food I have eaten that tasted good. The entire series is a reflection of myself written down as a living record.

    And so, given the fact I took a very hard loss over the last week, I am going to take today’s catch-up post to let my emotions fly a little bit, because fuck me do I need it.

    There has been a lot that has gone wrong in my life, wasted my degree years due to stubbornness, losing friends cause of a lack of emotional intelligence, and going through severe periods of distress due to transition related issues.

    But I can comfortably say that the last three months of my life have been the worst period I have ever experienced – and that is fucking saying something considering how dark my mind got during my university days.

    Ever since I got the news that the company I worked for was in the shit, I have been fighting every day to try get small victories, and I should not minimise the fact that even small victories mean a lot when I have gone through what I have gone through.

    But for every small victory I feel like I take a big loss alongside it, and I am really fucking tired of that happening.

    Even in the last couple of days I have taken a small victory and a big loss simultaneously with my custom cosplay order falling through two weeks before my convention. The seller was courteous and offered me a full refund for my disappointment, which is the small victory, but the big loss comes from the fact this outfit felt like it was going to be the centrepiece of my convention holiday – something I have been looking forward to all year and now I have to go put together a backup plan in a short amount of time.

    I am not going to name and shame the seller. As part of the refund I agreed that I would not leave a negative review, and I am sticking to that. I would much rather move on and try make something positive out of this mess… finding yet more small victories.

    Every day feels fearful to me now, as if something has changed in my brain that has shifted my outlook from nervous optimism to outright pessimism. I had a breakdown on my partner last night and when I started talking about some of the fears I have about upcoming things, I said a line that breaks my heart even now to repeat:

    “I am wanting to prepare for the worst because that is all I can expect nowadays”.

    Making the best out of a bad situation should be an admirable trait, one I can take pride of, especially as someone who has lived in startup culture for the last three plus years and has made a name for herself of trying to be adaptable in times of crisis, knowing how to problem-solve my way out of anything.

    But I resent the fact I have become that person.

    I resent that I can never go long without needing to put out a fire.

    And I hate the fact that everything I am going through is making me a colder person and I do not know what to do to stop it – which I am not even sure I fully agree with saying cause the main thing that differentiates this period of time from the previous absolute worst time of my life is that I actually recognise I have people to live for now.

    I will keep going, I do not want to stop… but I am absolutely praying for a better season to come my way, because quite frankly, this summer has sucked.

    Going to keep it simple with a different review today, talking about another Stardew Valley save of mine that I have with a friend, this time on the Forest Farm layout.

    I have mentioned it in passing before, but I have an obsession with building infrastructure in video games. Paths, roads, transport structures, all of it is fair game for me wanting to make neat layouts & patterns in whatever I play, and Stardew is a game I find surprisingly useful for that purpose, especially when presented with the challenges of any of the nonstandard layouts.

    Forest in particular has been an interesting challenge, in trying to find the perfect blend of farming crops, farming animals, and utilising the main feature of the farm – that being renewable forage and hardwood options.

    Initially I had struggled with this task, especially when it came to building layouts that could work with the sprinkler patterns I usually use without actually having the sprinklers to plan out the infrastructure.

    But as with my mind itself, things start to make a lot more sense around Winter in this game, and without needing to worry about (much) crop watering and focus more on getting stuff organised for the next year, I feel a lot happier plotting out paths and working out where things need to go.

    On this map in particular, it is evidenced by the massive tree farm I am trying to establish in the top middle of the map. This initially started small scale with each tree type being vertically aligned which made collecting forage from the tappers a nightmare, but once I had established where the animal pasture needed to go a lot of space opened up which has led to the larger scale farm pictured above.

    There is definitely still a lot of work to be done on this farm, but considering this is only the end of Year 1, I am extremely excited to see where this goes next.

    Here is where I would usually say something about getting my rhythm back, but honestly, as much as the Redundancy Review will keep going, I am not sure how well I will be able to write individual days depending on my mood – I definitely want to try chronicle my convention holiday each day, but, we will see how it goes.

    Thank you for reading this far if you did, I hope you are able to have a relaxing weekend, a longer one than usual if you are in the UK.

  • Redundancy ‘Review’: Day 55, “Titles Are Hard”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia’s Rambles)

    Good morning placeholders and seat fillers, welcome to Day 55 of Rosalia Rambles Redundancy Review.

    Being fully honest, I have not had the headspace to write today.

    So I am going to share a picture of the rad Stardew Valley farm my friend and I are working on as a regular gaming sesh.

    It is a Meadowlands farm type, and the infrastructure is slowly coming together. There is a fair bit I want to refactor in here but I am excited to finish this all off.

    Have a good day slash evening slash night everyone.

  • Redundancy Review: Day 41, “Damn Gubbermint”

    Redundancy Review: Day 41, “Damn Gubbermint”

    (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia’s Rambles)

    Good morning senators and representatives, welcome to Day 41 of Rosalia Rambles Redundancy Review.

    As your standard left-wing trans girl, I do not have a very high opinion of the UK government (what a topic to start Monday morning am I right?). This dislike comes from a wide variety of factors, some of which might be too heavy to discuss in an easy-reading blog series, but today is going to start with a micro-rant against Universal Credit.

    Universal Credit is the main benefit you can claim in the UK when unemployed or going through hardship, it was created with the intent of combining several other benefits in the UK to streamline the system with people not having to process multiple different claims for benefits.

    Having been through the system twice myself, once in 2020 after graduating university and from June 2024 onwards as part of a joint claim with my partner which then translated into me dealing with the system in regards to my redundancy…

    I cannot stand the fucking process of Universal Credit and the Jobcentre.

    Over the last year or so, my partner and I have had to deal with all manner of different crises in claiming. From degrading interviews with people who do not fully understand or care to understand our circumstances, to the system being incredibly obtuse and plagued with IT issues at every turn, this process has been exhausting.

    But it would all be worth it, right? You deal with stressful interviews and jumping through constant hoops in exchange for extra money to help with bills, right?

    Wrong.

    Over the last year, we have received a pittance due to the benefit being means-tested, meaning it reduces as income is made and is deducted based on your savings as well, punishing you for being smart with money and building a nest egg. This tapered off our UC by an insane amount due to my salary and savings at the time, with it going completely to zero once my partner got into work.

    That makes sense though, right? We were both in work, so it would make sense that it tapers off to nothing as we were both making enough – and yeah, that is right for the time we were both employed.

    But from the moment of my redundancy, Universal Credit and the Jobcentre have not helped me in the fucking slightest. Due to fuckiness with payroll being run in error by the administration company, we got nothing for the month of June, and then with my statutory payments coming through, we have received nothing for July as well.

    Again, it makes sense, payments taper off with earnings. What pisses me off here though is that I got no fucking support from the Jobcentre at all outside of two short JSA meetings, which, yes, I was able to demonstrate I was capable of searching for work on my own, I had a fully capable CV that listed all my accomplishments, and I was aware of every website you could search for a job on.

    I felt let down all the same, because I had already felt like my world had collapsed inwards with my redundancy, and the near-complete apathy I received from the system pained me even further.

    To bring… some semblance of balance to this rant, I know the people who work in the Jobcentre are quite literally doing their jobs. It is not their fault they are trying to navigate an unfair system as well, and whilst I railed against them not caring about circumstances, they have a limited number of time per case – they do not have the bandwidth to learn each one in detail.

    Which just exposes the problems in the system more. The people who are there to help others navigate through it do not have the time to know each claimant, to understand their circumstances, and to give them the right guidance they need based on who they are.

    And with my contracting role due to pay me for the next assessment period, we are still unlikely to receive anything from UC, but we are still expected to play the games and jump through the hoops.

    So, yeah, I am in a bit of a rough mood this morning due to government bullshit, and considering I have to call up HMRC to try to get my self-employment status sorted, my mood is probably not going to improve.

    God after that rant I need to talk about something cute and calming or else I am going to burst a damn blood vessel.

    I know the perfect thing!

    Cinnabunny is a cozy farming & baking game released in February 2025, so a fairly recent addition to my library all things considered. It is very easy to compare it to Stardew Valley in terms of game mechanics:

    • You grow crops
    • You use those crops to make things
    • You can sell those things or gift them to other villagers
    • You can explore caves and forests to find other collectibles

    Except the difference is that every character is a bunny in this game.

    As someone who loves bunnies as animals in general and has put in an unreasonable amount of time into playing Stardew across multiple saves, this seemed like the perfect game for me. Whilst I did have some troubles initially getting used to how the camera works in this game, I have found myself thoroughly enjoying it.

    Out of the mechanics I have explored so far, this definitely does feel like a simplified version of Stardew Valley in some areas. For example, the mining mechanic is way less in-depth than in Stardew, with you only really having two types of mineral to mine – that being regular salt and pink salt. This makes sense in the context of the game, as why would a bakery bunny need anything beyond that, but it would have been nice to get some extra depth beyond that.

    The true depth of the game comes in the baking mechanics, and by extension, the gifting mechanics. At the start of the game you are only able to make flatbread, and unlike Stardew where new machines/tools are unlocked by levelling up your skills, Cinnabunny instead prioritises learning about the other NPCs likes and dislikes to give them “loved gifts”.

    Loved gifts will unlock new recipes, bakery equipment, and upgrades to existing equipment with each unique one gifted. Learning what each bunny likes is also a more involved process than in Stardew, as you will be required to give gifts and then read the bunny’s dialogue to understand what flavours, shapes, or baked goods they love. This can then be recorded in your journal to reference at any time in your pursuit of true bunny friendship.

    Whilst I wish for more depth in some of the mechanics in this game, it is actually a refreshing change of pace to have something more relaxed compared to Stardew… which sounds weird, let me explain.

    As someone who did a Perfection save on Stardew 1.5, I know a lot about the game, perhaps too much. This leads me to know the optimal plays in most new saves, and feeling in a rush to do things properly so I can unlock even more new things to get my farm up to spec.

    But with Cinnabunny, there is a certain peace that comes from not knowing anything at all combined with the simpler mechanics. All I need to do is focus on baking things and exploring, it helps me zen a lot more than Stardew does.

    Cinnabunny is one of my games installed for my upcoming ten hour coach trip to Glasgow at the end of the week, and I very much look forward to playing it to pass the time.

    Thank you for reading this bizarre mix of anti-government ranting and chill game easy reading. I hope the Monday blues are not too harsh for you and you can get through whatever work you need to do easily.

    For more information on Cinnabunny, visit its Steam page here: Cinnabunny on Steam