Redundancy Review: Day 1, “A New Beginning”

As of yesterday, 10th June 2025, I am redundant.

Well, that is a question I have been asking myself for a fair few days after getting the initial news that the company I worked at was in trouble. Even if I saw it coming to some degree it was still a shocking thing to process, but weirdly enough now that I know the outcome I am… relaxed in a way?

Obviously there is a tonne of stress still to come, from finding a new job to managing finances during this time, though the former is partially why I am writing this.

One of the things I knew I needed after the axe dropped was a sense of routine, something to keep me getting up in the morning and not just rotting in bed as I would be so inclined to instead.

That gave birth to this idea: “The Redundancy Review”…

…I really do like alliteration with R words huh. Anyway, back on track.

This blog of mine has been dormant for a while, partially because I was busy advancing my primary career of working in production and directing all of my writing energy towards proposals, scripts, and all other sorts of professional copy. Now it is time for me to make a comeback!

I still have aspirations of being able to work as a copywriter in any industry, so I will be using this blog to build up a new portfolio of work alongside my job search. 

The Redundancy Review will be a daily article series, written each morning as I eat breakfast and drink a delicious mocha, with the following structure:

  • A brief emotional check-in, talking about how I feel in regards to my situation and any stumbles I have encounter
  • Job search update, any fun roles I have applied for or any opportunities I think are cool
  • Finally, the real “review” part of the article, where I talk about something I enjoy at varying lengths

I will also be including a call to action in each article, emphasising that I am available for all sorts of work. If you like what you are reading and want to inform me of an opportunity or offer me paid writing work, I would absolutely love to hear from you.

With the introduction to the series out of the way, let me inaugurate it with the first Redundant Review of something I have been loving to play recently…

Oh yeah, we are starting strong with this one.

Beat Saber is a Virtual Reality (VR) rhythm game developed by Beat Games and released in 2019 for Playstation VR and PCVR platforms, and standalone mode for Meta Quest platforms.

The main objective of the game is to smash blocks with various directional arrows (or dots for hitting them in any direction) in time with a song whilst walls and bombs fly by you, needing to keep your head and sabers away from them respectively.

I got into it recently as a way of exercising within my home in a way that is more mentally stimulating to me – and it is certainly a workout. 

Your centre of gravity gets time in by needing to lean your body side-to-side to avoid any walls, whilst your knees get their activity by needing to duck under the same obstacle. Specifically in my case as well, once I really get into a song I can feel my hips swaying and my feet bouncing, dancing along with my lower body whilst my upper body is twisting and turning to hit the blocks.

My reaction time has also definitely improved from when I started out. Initially I would struggle to keep a good combo going on some “Normal” difficulty songs, even failing a handful of the custom levels I had installed – but now I am able to competently clear a good majority of “Hard” songs and even pushing myself towards “Expert” for some.

As mentioned above, Beat Saber supports custom levels. These maps are designed by community members and uploaded on various sites, with my site of choice being BeatSaver – Home. My choice primarily includes original songs by Hololive talents and the RWBY OST, with a few mainstream songs in there as well.

That said, custom levels are not needed to enjoy Beat Saber. Built into the base game is a wide array of original songs, including an entry by legendary power metal band Dragonforce, “Power of the Saber Blade”, one of my personal favourites to play due to its high-intensity note patterns and upbeat energy of the song.

And even beyond what is already available, as of time of writing, there are 245 DLC songs across a massive range of artists and genres, including:

  • A full Linkin Park pack
  • A full Imagine Dragons pack
  • A full Lady Gaga pack
  • Various iconic internet culture songs, such as Sandstorm by Darude, and Free Bird by Lynyrd Skynyrd

There is something for everyone in Beat Saber, and with how easy it is to add custom levels on PC I can guarantee if my review has made you interested, something will be out there for you.

Well, that’s Day 1 of the Redundancy Review in the bag. I hope you have enjoyed reading this today, and whatever you get up to today, I hope you have a good day. You definitely deserve it.

You can purchase Beat Saber from the following locations:

Steam: Beat Saber on Steam

Playstation: Beat Saber – PS VR & PS VR2 Games | PlayStation (UK)

Meta Quest: Beat Saber on Meta Quest | Quest VR games | Meta Store

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103 responses to “Redundancy Review: Day 1, “A New Beginning””

  1. […] (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles) […]

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  2. […] (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles) […]

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  3. […] (for context on what this series is, please see my Day 1 post here: Redundancy Review: Day 1, “A New Beginning” – Rosalia Rambles) […]

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